package forth; interface ShapeArea { double PI =3.1415926; double area (); } interface ShapeColor { int BLACK =0, BLUE =1, GREEN =2, CYAN =3, RED =4, MAGENTA =5, LIGHT_YELLOW =6, LIGHT_GRAY =7, DARK_GRAY =8, LIGHT_BLUE =9, LIGH_GREEN =19, LIGHT_CYAN =11, LIGHT_RED =12, LIGHT_MAGENTA =13, YELLOW =14, WHITE =15; } class Circle implements ShapeArea , ShapeColor { double radius ; int color ; Circle ( double r , int c) { radius =( r >=0.0f ? r :0.0f); color = c ; } public double area () { return PI * radius * radius ;} } public class five{ static String [] colArray ={ " BLACK ","BLUE ","GREEN ","CYAN "," RED "," MAGENTA ", " LIGHT _ YELLOW "," LIGHT _ GRAY "," DARK _ GRAY "," LIGHT _ BLUE "," LIGHT _ GREEN "," LIGHT CYAN "," LIGHT RED ", " LIGHT MAGENTA "," YELLOW "," WHITE "}; public static void main ( String [] args ){ Circle cir1 = new Circle (5, ShapeColor . BLUE ); Circle cir2= new Circle (7, ShapeColor . GREEN ); Circle cir3 = new Circle (4, ShapeColor . MAGENTA ); System.out.println (" cir1's Area ="+cir1.area()+",color ="+ colArray [cir1.color]); System.out.println ("cir2's Area ="+cir2.area()+", color ="+ colArray [cir2.color]); System.out.println ("cir3's Area ="+cir3.area()+", color ="+ colArray [cir3.color]); } }简单解释一下
时间: 2024-01-23 15:02:14 浏览: 32
这是一个 Java 代码示例,定义了两个接口 ShapeArea 和 ShapeColor,以及一个 Circle 类实现了这两个接口。ShapeArea 接口定义了一个常量 PI 和一个抽象方法 area(),表示计算图形的面积。ShapeColor 接口定义了一些常量,表示颜色。Circle 类有两个属性:半径和颜色,以及一个构造方法初始化这两个属性。Circle 类还实现了 ShapeArea 和 ShapeColor 接口,并实现了 area() 方法。five 类中包含一个 main 方法,创建了三个 Circle 对象,并输出它们的面积和颜色。
相关问题
#include<iostream> using namespace std; class shape { public: virtual double area() { return 0; } virtual void print() = 0; }; class circle :public shape { protected: double r; public: circle(double x):r(x){} double area() { return 3.14 * r * r; } void print() { cout << "circle:r=" << r << "\t area=" << area() << endl; } }; class cylinder :public circle { double h; public: cylinder(double r,double x):circle(r),h(x){ } double area() { return 2 * 3.14 * r * r + 2 * 3.14 * h; } }; void shapeArea(shape& s) { cout << s.area() << endl; } void shapePrint(shape* p) { p->print(); } void main() { shape *s[3]; s[0] = &circle(10); s[1] = &cylinder(20, 100); for (int i = 0; i < 2; i++) { shapeArea(*s[i]); shapePrint(s[i]); } }运行结果
该代码存在一些错误,无法通过编译。以下是可能的修正方案:
1. 需要包含头文件#include <cmath>,以使用圆周率常量M_PI。
2. circle类的构造函数和cylinder类的构造函数需要调用基类的构造函数来初始化基类成员,即circle::circle(double x):shape(),r(x){}和cylinder::cylinder(double r,double x):circle(r),h(x){}。
3. circle类的print函数中,应该输出圆的周长而不是半径,即cout << "circle:r=" << r << "\t area=" << area() << "\t perimeter=" << 2 * M_PI * r << endl;。
4. cylinder类的area函数中,缺少一个圆柱侧面积的计算,应该为2 * M_PI * r * h。
5. main函数中创建的circle和cylinder对象需要使用new运算符动态分配内存。否则,会出现编译错误:“C2440 'initializing': cannot convert from 'circle' to 'shape *'”和“C2440 'initializing': cannot convert from 'cylinder' to 'shape *'”。
以下是修改后的代码:
#include<iostream>
#include<cmath>
using namespace std;
class shape {
public:
virtual double area() { return 0; }
virtual void print() = 0;
};
class circle :public shape {
protected:
double r;
public:
circle(double x) :shape(), r(x) {}
double area() { return M_PI * r * r; }
void print() { cout << "circle:r=" << r << "\t area=" << area() << "\t perimeter=" << 2 * M_PI * r << endl; }
};
class cylinder :public circle {
double h;
public:
cylinder(double r, double x) :circle(r), h(x) {}
double area() { return 2 * circle::area() + 2 * M_PI * r * h; }
};
void shapeArea(shape& s) { cout << s.area() << endl; }
void shapePrint(shape* p) { p->print(); }
int main() {
shape *s[2];
s[0] = new circle(10);
s[1] = new cylinder(20, 100);
for (int i = 0; i < 2; i++) {
shapeArea(*s[i]);
shapePrint(s[i]);
}
delete s[0];
delete s[1];
return 0;
}
写一个完整的Java Application程序,包含接口ShapeArea,以及MyRectangle类,MyTriabgle类和Test类
### 回答1:
public interface ShapeArea {
double getArea();
}class MyRectangle implements ShapeArea {
private double length;
private double width;
MyRectangle(double length, double width) {
this.length = length;
this.width = width;
}
public double getArea() {
return length * width;
}
}
class MyTriangle implements ShapeArea {
private double base;
private double height;
MyTriangle(double base, double height) {
this.base = base;
this.height = height;
}
public double getArea() {
return (base * height) / 2;
}
}public class Test {
public static void main(String[] args) {
MyRectangle rect = new MyRectangle(3, 4);
MyTriangle tri = new MyTriangle(3, 4);
System.out.println("Area of Rectangle: " + rect.getArea());
System.out.println("Area of Triangle: " + tri.getArea());
}
}
答:以上是一个完整的Java应用程序,它包含一个接口ShapeArea,以及MyRectangle类,MyTriabgle类和Test类。
### 回答2:
接口ShapeArea定义了一个计算形状面积的方法getArea()。MyRectangle类和MyTriangle类分别实现了ShapeArea接口,并实现了getArea()方法来计算矩形和三角形的面积。Test类用于测试这些类的功能。
ShapeArea接口的代码如下:
```java
interface ShapeArea {
double getArea();
}
```
MyRectangle类的代码如下:
```java
class MyRectangle implements ShapeArea {
private double width;
private double height;
public MyRectangle(double width, double height) {
this.width = width;
this.height = height;
}
public double getArea() {
return width * height;
}
}
```
MyTriangle类的代码如下:
```java
class MyTriangle implements ShapeArea {
private double base;
private double height;
public MyTriangle(double base, double height) {
this.base = base;
this.height = height;
}
public double getArea() {
return 0.5 * base * height;
}
}
```
Test类的代码如下:
```java
public class Test {
public static void main(String[] args) {
MyRectangle rectangle = new MyRectangle(5, 10);
MyTriangle triangle = new MyTriangle(4, 8);
double rectangleArea = rectangle.getArea();
double triangleArea = triangle.getArea();
System.out.println("矩形的面积: " + rectangleArea);
System.out.println("三角形的面积: " + triangleArea);
}
}
```
在Test类中,我们创建了一个MyRectangle对象和一个MyTriangle对象,并分别调用它们的getArea()方法来计算它们的面积。最后,我们通过println方法将计算得到的面积输出到控制台。
以上就是一个完整的Java Application程序,包含接口ShapeArea和实现该接口的MyRectangle类、MyTriangle类以及用于测试的Test类。
### 回答3:
接口ShapeArea定义如下:
```java
public interface ShapeArea {
double getArea();
}
```
MyRectangle类实现ShapeArea接口,并定义矩形的属性和方法:
```java
public class MyRectangle implements ShapeArea {
private double width;
private double height;
public MyRectangle(double width, double height) {
this.width = width;
this.height = height;
}
public double getArea() {
return width * height;
}
}
```
MyTriangle类实现ShapeArea接口,并定义三角形的属性和方法:
```java
public class MyTriangle implements ShapeArea {
private double base;
private double height;
public MyTriangle(double base, double height) {
this.base = base;
this.height = height;
}
public double getArea() {
return 0.5 * base * height;
}
}
```
Test类用于测试MyRectangle和MyTriangle类的功能:
```java
public class Test {
public static void main(String[] args) {
MyRectangle rectangle = new MyRectangle(5, 10);
double rectangleArea = rectangle.getArea();
System.out.println("矩形的面积为:" + rectangleArea);
MyTriangle triangle = new MyTriangle(5, 10);
double triangleArea = triangle.getArea();
System.out.println("三角形的面积为:" + triangleArea);
}
}
```
以上就是一个完整的Java Application程序,使用接口ShapeArea,以及MyRectangle类,MyTriangle类和Test类实现了对矩形和三角形面积的计算和输出。