python贪吃蛇游戏代码
时间: 2023-07-09 19:15:20 浏览: 52
下面是一个简单的Python贪吃蛇游戏代码,使用了Pygame库:
```python
import pygame
import random
pygame.init()
# 设置游戏窗口
width, height = 480, 480
screen = pygame.display.set_mode((width, height))
pygame.display.set_caption("贪吃蛇")
# 设置颜色
white = (255, 255, 255)
black = (0, 0, 0)
red = (255, 0, 0)
green = (0, 255, 0)
blue = (0, 0, 255)
# 设置游戏参数
snake_block_size = 10
snake_speed = 15
# 设置字体
font_style = pygame.font.SysFont(None, 30)
# 绘制蛇
def draw_snake(snake_block_size, snake_list):
for x in snake_list:
pygame.draw.rect(screen, black, [x[0], x[1], snake_block_size, snake_block_size])
# 设置提示消息
def message(msg, color):
mesg = font_style.render(msg, True, color)
screen.blit(mesg, [width / 6, height / 3])
# 开始游戏函数
def gameLoop():
game_over = False
game_close = False
# 设置初始位置
x1 = width / 2
y1 = height / 2
# 设置移动方向
x1_change = 0
y1_change = 0
# 设置初始蛇身
snake_List = []
Length_of_snake = 1
# 设置食物位置
foodx = round(random.randrange(0, width - snake_block_size) / 10.0) * 10.0
foody = round(random.randrange(0, height - snake_block_size) / 10.0) * 10.0
# 开始游戏循环
while not game_over:
while game_close == True:
screen.fill(white)
message("游戏结束,按Q退出,按C重新开始", red)
pygame.display.update()
# 等待用户按键操作
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
game_over = True
game_close = False
if event.key == pygame.K_c:
gameLoop()
# 接收用户操作
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x1_change = -snake_block_size
y1_change = 0
elif event.key == pygame.K_RIGHT:
x1_change = snake_block_size
y1_change = 0
elif event.key == pygame.K_UP:
y1_change = -snake_block_size
x1_change = 0
elif event.key == pygame.K_DOWN:
y1_change = snake_block_size
x1_change = 0
# 判断是否撞墙
if x1 >= width or x1 < 0 or y1 >= height or y1 < 0:
game_close = True
# 移动蛇
x1 += x1_change
y1 += y1_change
screen.fill(white)
pygame.draw.rect(screen, green, [foodx, foody, snake_block_size, snake_block_size])
# 如果吃到食物,则加长蛇身,并重新设置食物位置
snake_Head = []
snake_Head.append(x1)
snake_Head.append(y1)
snake_List.append(snake_Head)
if len(snake_List) > Length_of_snake:
del snake_List[0]
# 如果蛇头撞到蛇身,则游戏结束
for x in snake_List[:-1]:
if x == snake_Head:
game_close = True
# 绘制蛇
draw_snake(snake_block_size, snake_List)
# 刷新屏幕
pygame.display.update()
# 如果吃到食物,则加长蛇身,并重新设置食物位置
if x1 == foodx and y1 == foody:
foodx = round(random.randrange(0, width - snake_block_size) / 10.0) * 10.0
foody = round(random.randrange(0, height - snake_block_size) / 10.0) * 10.0
Length_of_snake += 1
# 设置游戏帧率
clock.tick(snake_speed)
# 退出Pygame
pygame.quit()
quit()
# 开始游戏
gameLoop()
```
这个代码中,我们用Pygame库实现了一个简单的贪吃蛇游戏。在游戏中,蛇会自动向前移动,玩家可以通过键盘控制蛇的方向。当蛇头撞到墙壁或自己的身体时,游戏结束。如果蛇头碰到了食物,蛇的长度会加1。