html5语音对讲,c#语音对讲demo
时间: 2023-10-12 20:05:04 浏览: 44
以下是一个简单的 C# 语音对讲的示例代码:
```csharp
using System;
using System.Windows.Forms;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using NAudio.Wave;
namespace VoiceChatDemo
{
public partial class Form1 : Form
{
private WaveIn waveIn;
private WaveOut waveOut;
private UdpClient udpClient;
private IPEndPoint remoteEndPoint;
private Thread sendThread;
private Thread receiveThread;
private byte[] buffer;
private bool isSending;
private bool isReceiving;
public Form1()
{
InitializeComponent();
}
private void btnStart_Click(object sender, EventArgs e)
{
if (waveIn == null)
{
waveIn = new WaveIn();
waveIn.WaveFormat = new WaveFormat(8000, 16, 1);
waveIn.BufferMilliseconds = 50;
waveIn.DataAvailable += waveIn_DataAvailable;
}
if (waveOut == null)
{
waveOut = new WaveOut();
waveOut.DesiredLatency = 100;
}
if (udpClient == null)
{
udpClient = new UdpClient();
remoteEndPoint = new IPEndPoint(IPAddress.Parse(txtIP.Text), int.Parse(txtPort.Text));
}
if (sendThread == null)
{
sendThread = new Thread(SendAudio);
sendThread.Start();
}
if (receiveThread == null)
{
receiveThread = new Thread(ReceiveAudio);
receiveThread.Start();
}
isSending = true;
isReceiving = true;
btnStart.Enabled = false;
btnStop.Enabled = true;
}
private void btnStop_Click(object sender, EventArgs e)
{
isSending = false;
isReceiving = false;
if (sendThread != null)
{
sendThread.Join();
sendThread = null;
}
if (receiveThread != null)
{
receiveThread.Join();
receiveThread = null;
}
if (udpClient != null)
{
udpClient.Close();
udpClient = null;
}
if (waveIn != null)
{
waveIn.StopRecording();
waveIn.Dispose();
waveIn = null;
}
if (waveOut != null)
{
waveOut.Stop();
waveOut.Dispose();
waveOut = null;
}
btnStart.Enabled = true;
btnStop.Enabled = false;
}
private void waveIn_DataAvailable(object sender, WaveInEventArgs e)
{
buffer = e.Buffer;
}
private void SendAudio()
{
while (isSending)
{
if (buffer != null)
{
udpClient.Send(buffer, buffer.Length, remoteEndPoint);
buffer = null;
}
Thread.Sleep(10);
}
}
private void ReceiveAudio()
{
while (isReceiving)
{
byte[] data = udpClient.Receive(ref remoteEndPoint);
if (waveOut != null)
{
waveOut.Init(new RawSourceWaveStream(data, 0, data.Length, waveIn.WaveFormat));
waveOut.Play();
}
}
}
}
}
```
这个示例程序使用 NAudio 库来进行音频的输入和输出,使用 UDP 协议进行音频的传输。你需要在窗体上添加两个文本框和两个按钮,分别用于输入远程主机的 IP 地址和端口号,以及开始和停止音频传输。
注意:此示例程序只是一个简单的示例,没有进行错误处理和异常处理,请勿直接在生产环境中使用。在实际应用中,你需要考虑使用更加健壮和安全的方案来进行音频传输。