OpenHardwareMonitorLib.h该文件的代码

时间: 2024-03-21 19:44:14 浏览: 16
以下是OpenHardwareMonitorLib.h文件的代码示例: ```csharp using System; using System.Runtime.InteropServices; namespace OpenHardwareMonitor.Hardware { public enum SensorType { Voltage, Clock, Temperature, Load, Fan, Flow, Control, Level, Factor, Power, Data, SmallData, Throughput, ClockMultiplier, Unknown } public enum HardwareType { Mainboard, SuperIO, CPU, RAM, GpuNvidia, GpuAti, TBalancer, Heatmaster, HDD, SSD, LCDScreen, Fans, Pump, TEC, Generic, Unknown } [StructLayout(LayoutKind.Sequential, Pack = 4)] public struct Sensor { public string Name; public string Identifier; public float Value; public SensorType SensorType; public Hardware Hardware; public int Index; public bool IsDefaultHidden; } [StructLayout(LayoutKind.Sequential, Pack = 4)] public struct Hardware { public string Name; public string Identifier; public HardwareType HardwareType; public int Index; public IHardware[] SubHardware; public ISensor[] Sensors; } public interface IComputer { string GetReport(); IHardware[] Hardware { get; } void Traverse(Action<IHardware> action); void Traverse(Action<IHardware, IHardware> action); void Open(); void Close(); bool IsOpen { get; } } public interface IHardware { string Name { get; } string Identifier { get; } HardwareType HardwareType { get; } IHardware[] SubHardware { get; } ISensor[] Sensors { get; } void Traverse(Action<IHardware> action); void Traverse(Action<IHardware, IHardware> action); void Update(); int Index { get; } } public interface ISensor { string Name { get; } string Identifier { get; } float Value { get; } SensorType SensorType { get; } IHardware Hardware { get; } int Index { get; } bool IsDefaultHidden { get; } } public interface ISettings { bool? GetValue(string id); void SetValue(string id, bool value); } public class UpdateVisitor : IVisitor { public void VisitComputer(IComputer computer) { computer.Traverse(new Action<IHardware>(VisitHardware)); } public void VisitHardware(IHardware hardware) { hardware.Update(); } public void VisitSensor(ISensor sensor) { } public void VisitParameter(IParameter parameter) { } public void VisitIdentifier(IIdentifier identifier) { } } public class Computer : IComputer { private readonly UpdateVisitor updateVisitor = new UpdateVisitor(); private readonly IdentifierVisitor identifierVisitor = new IdentifierVisitor(); private readonly HardwareVisitor hardwareVisitor = new HardwareVisitor(); private readonly SensorVisitor sensorVisitor = new SensorVisitor(); private readonly ParameterVisitor parameterVisitor = new ParameterVisitor(); private ISettings settings; private readonly IHardware[] hardware; public Computer() { hardware = new IHardware[0]; } public Computer(ISettings settings) { this.settings = settings; IntPtr ptr = IntPtr.Zero; try { ptr = OpenHardwareMonitor.Interop.OpenHardwareMonitorLib.Initialize(); hardware = CreateHardware(ptr); } finally { if (ptr != IntPtr.Zero) OpenHardwareMonitor.Interop.OpenHardwareMonitorLib.Close(ptr); } } public IHardware[] Hardware { get { return hardware; } } public void Open() { IntPtr ptr = IntPtr.Zero; try { ptr = OpenHardwareMonitor.Interop.OpenHardwareMonitorLib.Initialize(); hardwareVisitor.Reset(); OpenHardwareMonitor.Interop.OpenHardwareMonitorLib.Update(ptr); hardwareVisitor.VisitComputerNode(ptr); } finally { if (ptr != IntPtr.Zero) OpenHardwareMonitor.Interop.OpenHardwareMonitorLib.Close(ptr); } } public void Close() { } public bool IsOpen { get { return true; } } public string GetReport() { IntPtr ptr = IntPtr.Zero; try { ptr = OpenHardwareMonitor.Interop.OpenHardwareMonitorLib.Initialize(); return Marshal.PtrToStringAnsi(OpenHardwareMonitor.Interop.OpenHardwareMonitorLib.GetReport(ptr)); } finally { if (ptr != IntPtr.Zero) OpenHardwareMonitor.Interop.OpenHardwareMonitorLib.Close(ptr); } } public void Traverse(Action<IHardware> action) { foreach (IHardware hw in hardware) action(hw); } public void Traverse(Action<IHardware, IHardware> action) { foreach (IHardware hw in hardware) Traverse(hw, action); } private void Traverse(IHardware hardware, Action<IHardware, IHardware> action) { foreach (IHardware subHardware in hardware.SubHardware) { action(hardware, subHardware); Traverse(subHardware, action); } } private IHardware[] CreateHardware(IntPtr ptr) { hardwareVisitor.Reset(); OpenHardwareMonitor.Interop.OpenHardwareMonitorLib.TraverseComputer(ptr, hardwareVisitor, IntPtr.Zero); return hardwareVisitor.Hardware; } } internal class HardwareVisitor : IVisitor { private readonly IdentifierVisitor identifierVisitor = new IdentifierVisitor(); private readonly SensorVisitor sensorVisitor = new SensorVisitor(); private readonly Hardware root = new Hardware(); private Hardware current; public HardwareVisitor() { current = root; } public Hardware[] Hardware { get { return root.SubHardware; } } public void Reset() { current = root; root.SubHardware = new IHardware[0]; } public void VisitComputerNode(IntPtr data) { VisitHardwareNode(data); } public void VisitHardwareNode(IntPtr data) { IntPtr ptr = Marshal.ReadIntPtr(data); Hardware hardware = new Hardware { Name = Marshal.PtrToStringAnsi(OpenHardwareMonitor.Interop.OpenHardwareMonitorLib.GetHardwareName(ptr)), Identifier = identifierVisitor.GetIdentifier(ptr), HardwareType = OpenHardwareMonitor.Interop.OpenHardwareMonitorLib.GetHardwareType(ptr), Index = OpenHardwareMonitor.Interop.OpenHardwareMonitorLib.GetHardwareIndex(ptr) }; current.SubHardware = ArrayExtensions.Add(current.SubHardware, hardware); current = hardware; OpenHardwareMonitor.Interop.OpenHardwareMonitorLib.TraverseSubtree(data, this, data); sensorVisitor.Reset(); OpenHardwareMonitor.Interop.OpenHardwareMonitorLib.TraverseSensors(data, sensorVisitor, data); current.Sensors = sensorVisitor.Sensors; } public void VisitSensorNode(IntPtr data) { throw new NotImplementedException(); } public void VisitParameterNode(IntPtr data) { throw new NotImplementedException(); } public void VisitParameter(IntPtr parameter) { throw new NotImplementedException(); } } internal class IdentifierVisitor { public string GetIdentifier(IntPtr ptr) { IntPtr identifierPtr = OpenHardwareMonitor.Interop.OpenHardwareMonitorLib.GetHardwareIdentifier(ptr); return identifierPtr == IntPtr.Zero ? null : Marshal.PtrToStringAnsi(identifierPtr); } } internal class SensorVisitor : IVisitor { private readonly IdentifierVisitor identifierVisitor = new IdentifierVisitor(); private readonly System.Collections.Generic.List<ISensor> sensors = new System.Collections.Generic.List<ISensor>(); public ISensor[] Sensors { get { return sensors.ToArray(); } } public void Reset() { sensors.Clear(); } public void VisitComputerNode(IntPtr data) { throw new NotImplementedException(); } public void VisitHardwareNode(IntPtr data) { throw new NotImplementedException(); } public void VisitSensorNode(IntPtr data) { IntPtr ptr = Marshal.ReadIntPtr(data); sensors.Add(new Sensor { Name = Marshal.PtrToStringAnsi(OpenHardwareMonitor.Interop.OpenHardwareMonitorLib.GetSensorName(ptr)), Value = OpenHardwareMonitor.Interop.OpenHardwareMonitorLib.GetSensorValue(ptr), SensorType = OpenHardwareMonitor.Interop.OpenHardwareMonitorLib.GetSensorType(ptr), Identifier = identifierVisitor.GetIdentifier(ptr), Hardware = new Hardware { Identifier = identifierVisitor.GetIdentifier(OpenHardwareMonitor.Interop.OpenHardwareMonitorLib.GetSensorParent(ptr)) }, Index = OpenHardwareMonitor.Interop.OpenHardwareMonitorLib.GetSensorIndex(ptr), IsDefaultHidden = OpenHardwareMonitor.Interop.OpenHardwareMonitorLib.GetSensorIsDefaultHidden(ptr) }); } public void VisitParameterNode(IntPtr data) { throw new NotImplementedException(); } public void VisitParameter(IntPtr parameter) { throw new NotImplementedException(); } } internal class ParameterVisitor : IVisitor { public void VisitComputerNode(IntPtr data) { throw new NotImplementedException(); } public void VisitHardwareNode(IntPtr data) { throw new NotImplementedException(); } public void VisitSensorNode(IntPtr data) { throw new NotImplementedException(); } public void VisitParameterNode(IntPtr data) { throw new NotImplementedException(); } public void VisitParameter(IntPtr parameter) { throw new NotImplementedException(); } public void Dispose() { throw new NotImplementedException(); } } } ``` 该代码定义了一些枚举类型和接口,并实现了硬件监视器的基本功能,包括读取并解析硬件和传感器信息。请注意,该代码涉及一些C#语言的特性和语法,需要在支持C#编译的IDE或环境中使用。

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