用opengl C语言写一段代码,要求用bresenham画线法画直线段,鼠标左键取点,鼠标右键画线
时间: 2024-05-03 09:20:39 浏览: 80
好的,我可以为您提供一个Bresenham算法的代码示例,以使用OpenGL的C语言编写直线段。以下是示例代码:
```
#include <GL/glut.h>
#include <stdio.h>
int winWidth = 640;
int winHeight = 480;
int pointCount = 0;
int points[2][2];
void init(void) {
glClearColor(0.0, 0.0, 0.0, 0.0);
glMatrixMode(GL_PROJECTION);
gluOrtho2D(0.0, winWidth, 0.0, winHeight);
}
void display() {}
void bresenham(int x1, int y1, int x2, int y2) {
int dx = abs(x2-x1), dy = abs(y2-y1);
int p = 2*dy-dx;
int x = x1, y = y1;
glBegin(GL_POINTS);
glVertex2i(x, y);
while (x < x2) {
if (p >= 0) {
y++;
p += 2*dy-2*dx;
} else {
p += 2*dy;
}
x++;
glVertex2i(x, y);
}
glEnd();
glFlush();
}
void mouse(int button, int state, int x, int y) {
if (button == GLUT_LEFT_BUTTON && state == GLUT_DOWN) {
points[pointCount][0] = x;
points[pointCount][1] = winHeight - y;
pointCount++;
} else if (button == GLUT_RIGHT_BUTTON && state == GLUT_DOWN) {
bresenham(points[0][0], points[0][1], points[1][0], points[1][1]);
pointCount = 0;
}
}
int main(int argc, char** argv) {
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
glutInitWindowSize(winWidth, winHeight);
glutInitWindowPosition(100, 100);
glutCreateWindow("Bresenham Line Drawing");
glutDisplayFunc(display);
glutMouseFunc(mouse);
init();
glutMainLoop();
return 0;
}
```
该代码使用OpenGL库和GLUT库来实现直线段的创建和显示。Bresenham算法是在while循环中执行的,以在屏幕上绘制直线。当用鼠标左键单击时,该代码会记录所选点的坐标,并在用鼠标右键单击时使用这些点的坐标来绘制直线。
阅读全文