请你基于Java写一个坦克大战的游戏
时间: 2023-12-19 20:06:41 浏览: 31
好的,坦克大战是一个比较经典的游戏,我可以提供一个基础的 Java 代码框架,但具体的实现需要根据游戏需求进行相应的修改和完善。以下是一个可能的代码框架:
```java
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class TankWar extends JFrame {
private JPanel panel;
private Tank myTank;
private Tank enemyTank;
private boolean isRunning;
public TankWar() {
super("Tank War");
panel = new JPanel();
panel.setPreferredSize(new Dimension(600, 400));
panel.setFocusable(true);
panel.requestFocus();
panel.addKeyListener(new KeyAdapter() {
public void keyPressed(KeyEvent e) {
myTank.keyPressed(e);
}
public void keyReleased(KeyEvent e) {
myTank.keyReleased(e);
}
});
add(panel);
pack();
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setLocationRelativeTo(null);
setVisible(true);
}
public void start() {
isRunning = true;
myTank = new Tank(50, 50, Tank.Direction.DOWN);
enemyTank = new Tank(500, 300, Tank.Direction.UP);
while (isRunning) {
// 绘制坦克及地图
Graphics g = panel.getGraphics();
g.setColor(Color.BLACK);
g.fillRect(0, 0, panel.getWidth(), panel.getHeight());
myTank.draw(g);
enemyTank.draw(g);
g.dispose();
// 让坦克移动
myTank.move();
enemyTank.move();
// 等待一段时间,再进行下一次循环
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
public static void main(String[] args) {
TankWar game = new TankWar();
game.start();
}
}
class Tank {
enum Direction { UP, DOWN, LEFT, RIGHT };
private int x, y;
private Direction direction;
private boolean[] keys;
public Tank(int x, int y, Direction direction) {
this.x = x;
this.y = y;
this.direction = direction;
keys = new boolean[256];
}
public void draw(Graphics g) {
g.setColor(Color.RED);
g.fillRect(x, y, 30, 30);
}
public void move() {
if (keys[KeyEvent.VK_UP]) {
y -= 5;
direction = Direction.UP;
}
if (keys[KeyEvent.VK_DOWN]) {
y += 5;
direction = Direction.DOWN;
}
if (keys[KeyEvent.VK_LEFT]) {
x -= 5;
direction = Direction.LEFT;
}
if (keys[KeyEvent.VK_RIGHT]) {
x += 5;
direction = Direction.RIGHT;
}
}
public void keyPressed(KeyEvent e) {
keys[e.getKeyCode()] = true;
}
public void keyReleased(KeyEvent e) {
keys[e.getKeyCode()] = false;
}
}
```
以上代码是一个简单的坦克大战游戏框架,包含了一个 TankWar 类和一个 Tank 类。在 TankWar 类中,我们创建了一个 JPanel 对象作为游戏的主界面,同时创建了两个 Tank 对象:一个是我方坦克 myTank,一个是敌方坦克 enemyTank。在 start() 方法中,我们通过 while 循环来不断绘制坦克和地图,并让坦克移动。在 Tank 类中,我们定义了坦克的属性和方法,包括坦克的位置、方向、键盘输入等。这只是一个基础框架,具体的游戏实现需要根据游戏需求进行相应的修改和完善。