您将从文件中读取字母立方体,并摇晃这些立方体,并以图形方式将它们放在板上。人类玩家首先开始(没有什么比试图给自己优势)。玩家继续进入,一次一个,她找到的每个单词。你的程序是验证这个单词满足最小长度要求
时间: 2023-06-24 14:04:25 浏览: 152
TxtRead_matlab读取txt文件并绘图_txt信号_
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好的,我理解了你的需求。让我们开发一个 Python 程序来实现这个游戏。
首先,我们需要一个文件来存储字母立方体。我们可以将每个立方体表示为一个字符串,然后将这些字符串存储在一个文本文件中。例如,我们可以创建一个名为 "cubes.txt" 的文件,其中包含以下内容:
```
ABCDEF
GHIJKL
MNOPQR
STUVWX
YZ0123
456789
```
这是一个 6x6 的字母立方体,其中每一行代表一个立方体。我们可以使用这些立方体来构建单词。
接下来,我们需要编写代码来读取文件并将立方体存储在一个列表中。这是一个示例代码:
```python
def read_cubes(filename):
with open(filename) as f:
cubes = [line.strip() for line in f]
return cubes
```
现在,我们可以编写代码来摇晃立方体。我们可以使用 random 模块来随机生成每个立方体的方向。这是一个示例代码:
```python
import random
def shake_cubes(cubes):
new_cubes = []
for cube in cubes:
direction = random.choice(["left", "right", "up", "down"])
if direction == "left":
new_cube = cube[1:] + cube[0]
elif direction == "right":
new_cube = cube[-1] + cube[:-1]
elif direction == "up":
new_cube = cube[3:] + cube[:3]
elif direction == "down":
new_cube = cube[-3:] + cube[:-3]
new_cubes.append(new_cube)
return new_cubes
```
现在,我们可以编写代码来绘制立方体。我们可以使用 turtle 模块来绘制图形。这是一个示例代码:
```python
import turtle
def draw_cubes(cubes):
turtle.speed(0)
turtle.pensize(2)
turtle.penup()
turtle.goto(-150, 150)
turtle.pendown()
for i in range(6):
turtle.forward(300)
turtle.right(90)
turtle.penup()
for i in range(6):
turtle.goto(-150 + i * 50, 150)
turtle.pendown()
turtle.forward(300)
turtle.penup()
for i, cube in enumerate(cubes):
x = -125 + (i % 6) * 50
y = 125 - (i // 6) * 50
turtle.goto(x, y)
turtle.write(cube[0], align="center", font=("Arial", 24, "bold"))
turtle.goto(x + 20, y - 20)
turtle.write(cube[1], align="center", font=("Arial", 24, "bold"))
turtle.goto(x, y - 40)
turtle.write(cube[2], align="center", font=("Arial", 24, "bold"))
turtle.goto(x - 20, y - 20)
turtle.write(cube[3], align="center", font=("Arial", 24, "bold"))
```
最后,我们可以编写代码来验证给定单词是否满足最小长度要求。这是一个示例代码:
```python
def validate_word(word, min_length):
return len(word) >= min_length
```
现在,我们可以将所有这些函数组合在一起来实现我们的游戏。这是一个完整的示例代码:
```python
import random
import turtle
def read_cubes(filename):
with open(filename) as f:
cubes = [line.strip() for line in f]
return cubes
def shake_cubes(cubes):
new_cubes = []
for cube in cubes:
direction = random.choice(["left", "right", "up", "down"])
if direction == "left":
new_cube = cube[1:] + cube[0]
elif direction == "right":
new_cube = cube[-1] + cube[:-1]
elif direction == "up":
new_cube = cube[3:] + cube[:3]
elif direction == "down":
new_cube = cube[-3:] + cube[:-3]
new_cubes.append(new_cube)
return new_cubes
def draw_cubes(cubes):
turtle.speed(0)
turtle.pensize(2)
turtle.penup()
turtle.goto(-150, 150)
turtle.pendown()
for i in range(6):
turtle.forward(300)
turtle.right(90)
turtle.penup()
for i in range(6):
turtle.goto(-150 + i * 50, 150)
turtle.pendown()
turtle.forward(300)
turtle.penup()
for i, cube in enumerate(cubes):
x = -125 + (i % 6) * 50
y = 125 - (i // 6) * 50
turtle.goto(x, y)
turtle.write(cube[0], align="center", font=("Arial", 24, "bold"))
turtle.goto(x + 20, y - 20)
turtle.write(cube[1], align="center", font=("Arial", 24, "bold"))
turtle.goto(x, y - 40)
turtle.write(cube[2], align="center", font=("Arial", 24, "bold"))
turtle.goto(x - 20, y - 20)
turtle.write(cube[3], align="center", font=("Arial", 24, "bold"))
def validate_word(word, min_length):
return len(word) >= min_length
def main():
cubes = read_cubes("cubes.txt")
draw_cubes(cubes)
min_length = 4
while True:
word = input("Enter a word: ").upper()
if validate_word(word, min_length):
print("Valid word!")
else:
print("Invalid word!")
turtle.clear()
cubes = shake_cubes(cubes)
draw_cubes(cubes)
if __name__ == "__main__":
main()
```
你可以根据自己的需要进行修改和调整。
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