这段代码的意思while (1) { memset(buffer, 0, MAX_BUFFER); int bytes_read = read(client_fd, buffer, MAX_BUFFER); if (bytes_read < 0) { perror("read error"); close(client_fd); exit(1); } else if (bytes_read == 0) { printf("Connection closed.\n"); close(client_fd); exit(0); }
时间: 2023-06-01 18:04:04 浏览: 39
这段代码是一个无限循环,其中:
- 使用memset函数将buffer数组中的数据全部清零。
- 使用read函数从client_fd套接字中读取最多MAX_BUFFER个字节的数据,并将其存储到buffer数组中,返回读取到的字节数。
- 如果读取出错,则输出错误信息,关闭client_fd套接字,并退出程序。
- 如果已经读取到了EOF(即读取到的字节数为0),则输出连接关闭的信息,关闭client_fd套接字,并退出程序。
相关问题
请用C++写一段TCP通信代码,要求客户端和服务器可以定时收发消息
以下是一个简单的基于TCP协议的客户端和服务器代码示例,可以定时收发消息。在客户端和服务器端之间进行双向通信,每隔1秒发送一条消息:
服务端代码:
```cpp
#include <iostream>
#include <string>
#include <cstdlib>
#include <ctime>
#include <cstring>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>
#define PORT 8080
#define MAX_BUFFER_SIZE 1024
int main() {
std::cout << "Starting server..." << std::endl;
// 创建socket文件描述符
int server_fd = socket(AF_INET, SOCK_STREAM, 0);
if (server_fd == -1) {
std::cerr << "Failed to create socket" << std::endl;
exit(EXIT_FAILURE);
}
// 设置server地址信息
sockaddr_in server_addr;
memset(&server_addr, 0, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = INADDR_ANY;
server_addr.sin_port = htons(PORT);
// 绑定socket到指定地址和端口
if (bind(server_fd, (sockaddr *)&server_addr, sizeof(server_addr)) == -1) {
std::cerr << "Failed to bind socket to address" << std::endl;
exit(EXIT_FAILURE);
}
// 监听socket
if (listen(server_fd, 10) == -1) {
std::cerr << "Failed to listen on socket" << std::endl;
exit(EXIT_FAILURE);
}
std::cout << "Server listening on port " << PORT << std::endl;
// 处理连接请求
while (true) {
sockaddr_in client_addr;
socklen_t client_addr_len = sizeof(client_addr);
// 接受连接请求
int client_fd = accept(server_fd, (sockaddr *)&client_addr, &client_addr_len);
if (client_fd == -1) {
std::cerr << "Failed to accept connection" << std::endl;
continue;
}
std::cout << "Accepted new connection from " << inet_ntoa(client_addr.sin_addr) << std::endl;
// 处理客户端请求
while (true) {
char buffer[MAX_BUFFER_SIZE] = {0};
int bytes_read = read(client_fd, buffer, MAX_BUFFER_SIZE);
if (bytes_read == -1) {
std::cerr << "Failed to read from socket" << std::endl;
break;
}
if (bytes_read == 0) {
std::cout << "Connection closed by client" << std::endl;
break;
}
std::cout << "Received message: " << buffer << std::endl;
// 发送回复消息
std::string reply_message = "Received message: ";
reply_message.append(buffer);
write(client_fd, reply_message.c_str(), reply_message.length());
}
// 关闭客户端连接
close(client_fd);
}
// 关闭服务器socket
close(server_fd);
return 0;
}
```
客户端代码:
```cpp
#include <iostream>
#include <string>
#include <cstdlib>
#include <ctime>
#include <cstring>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <netdb.h>
#define PORT 8080
#define MAX_BUFFER_SIZE 1024
int main() {
std::cout << "Starting client..." << std::endl;
// 创建socket文件描述符
int client_fd = socket(AF_INET, SOCK_STREAM, 0);
if (client_fd == -1) {
std::cerr << "Failed to create socket" << std::endl;
exit(EXIT_FAILURE);
}
// 设置server地址信息
sockaddr_in server_addr;
memset(&server_addr, 0, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(PORT);
// 解析server地址
struct hostent *host = gethostbyname("localhost");
if (host == NULL) {
std::cerr << "Failed to resolve server address" << std::endl;
exit(EXIT_FAILURE);
}
server_addr.sin_addr = *((in_addr *)host->h_addr);
// 连接到server
if (connect(client_fd, (sockaddr *)&server_addr, sizeof(server_addr)) == -1) {
std::cerr << "Failed to connect to server" << std::endl;
exit(EXIT_FAILURE);
}
std::cout << "Connected to server on port " << PORT << std::endl;
// 发送和接收消息
while (true) {
// 发送消息
std::string message = "Hello, server!";
write(client_fd, message.c_str(), message.length());
std::cout << "Sent message: " << message << std::endl;
// 接收回复消息
char buffer[MAX_BUFFER_SIZE] = {0};
int bytes_read = read(client_fd, buffer, MAX_BUFFER_SIZE);
if (bytes_read == -1) {
std::cerr << "Failed to read from socket" << std::endl;
break;
}
if (bytes_read == 0) {
std::cout << "Connection closed by server" << std::endl;
break;
}
std::cout << "Received message: " << buffer << std::endl;
// 等待1秒
sleep(1);
}
// 关闭socket
close(client_fd);
return 0;
}
```
C语言网络编程使用epoll监听10个客户端,每个客户端对应不同事件的代码 要求:使用结构体和链表
以下是一个使用epoll监听10个客户端,并根据不同事件处理的示例代码:
```c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/epoll.h>
#define MAX_EVENTS 10
#define MAX_BUFFER_SIZE 1024
// 客户端结构体
typedef struct {
int fd; // 客户端文件描述符
char buffer[MAX_BUFFER_SIZE]; // 接收数据缓冲区
int buffer_len; // 缓冲区数据长度
} Client;
// 创建客户端结构体
Client* create_client(int fd) {
Client* client = (Client*)malloc(sizeof(Client));
client->fd = fd;
client->buffer_len = 0;
memset(client->buffer, 0, MAX_BUFFER_SIZE);
return client;
}
// 销毁客户端结构体
void destroy_client(Client* client) {
free(client);
}
int main() {
int epoll_fd, num_ready;
struct epoll_event events[MAX_EVENTS];
// 创建epoll实例
epoll_fd = epoll_create1(0);
if (epoll_fd == -1) {
perror("Failed to create epoll");
return 1;
}
// 创建监听socket并添加到epoll实例中
int listen_fd = create_listen_socket(); // 创建监听socket的函数需要自行实现
if (listen_fd == -1) {
perror("Failed to create listen socket");
return 1;
}
struct epoll_event event;
event.events = EPOLLIN; // 监听读事件
event.data.ptr = create_client(listen_fd); // 将监听socket包装成一个客户端结构体
if (epoll_ctl(epoll_fd, EPOLL_CTL_ADD, listen_fd, &event) == -1) {
perror("Failed to add listen socket to epoll");
return 1;
}
while (1) {
// 等待事件发生
num_ready = epoll_wait(epoll_fd, events, MAX_EVENTS, -1);
if (num_ready == -1) {
perror("Failed to wait for events");
return 1;
}
// 处理发生的事件
for (int i = 0; i < num_ready; i++) {
Client* client = (Client*)events[i].data.ptr;
int client_fd = client->fd;
// 如果是监听socket的事件,表示有新的连接
if (client_fd == listen_fd) {
int new_client_fd = accept_new_connection(listen_fd); // 接受新连接的函数需要自行实现
if (new_client_fd == -1) {
perror("Failed to accept new connection");
continue;
}
// 创建新的客户端结构体并添加到epoll实例中
struct epoll_event new_event;
new_event.events = EPOLLIN; // 监听读事件
new_event.data.ptr = create_client(new_client_fd);
if (epoll_ctl(epoll_fd, EPOLL_CTL_ADD, new_client_fd, &new_event) == -1) {
perror("Failed to add new client to epoll");
continue;
}
printf("New client connected: %d\n", new_client_fd);
}
else {
// 处理客户端的读事件
if (events[i].events & EPOLLIN) {
// 读取数据
int bytes_read = read(client_fd, client->buffer + client->buffer_len, MAX_BUFFER_SIZE - client->buffer_len);
if (bytes_read == -1) {
perror("Failed to read from client");
// 关闭连接并从epoll实例中删除
epoll_ctl(epoll_fd, EPOLL_CTL_DEL, client_fd, NULL);
destroy_client(client);
continue;
}
else if (bytes_read == 0) {
// 客户端关闭连接
printf("Client disconnected: %d\n", client_fd);
// 关闭连接并从epoll实例中删除
epoll_ctl(epoll_fd, EPOLL_CTL_DEL, client_fd, NULL);
destroy_client(client);
continue;
}
else {
// 处理接收到的数据,根据需要进行相应操作
client->buffer_len += bytes_read;
printf("Received data from client %d: %s\n", client_fd, client->buffer);
}
}
// 处理客户端的写事件(可选)
if (events[i].events & EPOLLOUT) {
// 发送数据给客户端
int bytes_written = write(client_fd, client->buffer, client->buffer_len);
if (bytes_written == -1) {
perror("Failed to write to client");
// 关闭连接并从epoll实例中删除
epoll_ctl(epoll_fd, EPOLL_CTL_DEL, client_fd, NULL);
destroy_client(client);
continue;
}
else {
// 处理发送成功后的逻辑,根据需要进行相应操作
printf("Sent data to client %d\n", client_fd);
}
}
}
}
}
// 关闭监听socket和epoll实例
close(listen_fd);
close(epoll_fd);
return 0;
}
```
请注意,上述代码中的一些函数(如`create_listen_socket()`和`accept_new_connection()`)需要根据实际情况进行实现。此外,还可以根据需求添加其他事件的处理逻辑。
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