flutter 自定义键盘
时间: 2023-07-26 11:04:38 浏览: 331
在Flutter中,可以使用自定义Widget来实现自定义键盘。以下是实现自定义键盘的一般步骤:
1. 创建一个StatefulWidget,该Widget将显示自定义键盘。
2. 实现一个键盘布局。可以使用Flutter提供的各种Widget(如Container、Row、Column等)来创建键盘布局,并使用GestureDetector Widget来处理键盘按钮的点击事件。
3. 在需要使用自定义键盘的地方,使用Flutter的FocusNode来控制输入框的焦点,并将自定义键盘与输入框关联起来。
下面是一个简单的实现自定义键盘的示例代码:
```dart
import 'package:flutter/material.dart';
class CustomKeyboard extends StatefulWidget {
@override
_CustomKeyboardState createState() => _CustomKeyboardState();
}
class _CustomKeyboardState extends State<CustomKeyboard> {
TextEditingController _textEditingController = TextEditingController();
@override
Widget build(BuildContext context) {
return Container(
child: Column(
children: [
TextField(
controller: _textEditingController,
focusNode: FocusNode(),
decoration: InputDecoration(
hintText: 'Input something',
),
),
Row(
children: [
CustomButton('1'),
CustomButton('2'),
CustomButton('3'),
],
),
Row(
children: [
CustomButton('4'),
CustomButton('5'),
CustomButton('6'),
],
),
Row(
children: [
CustomButton('7'),
CustomButton('8'),
CustomButton('9'),
],
),
Row(
children: [
CustomButton('0'),
CustomButton('backspace'),
],
),
],
),
);
}
}
class CustomButton extends StatelessWidget {
final String text;
CustomButton(this.text);
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: () {
if (text == 'backspace') {
String currentText = CustomKeyboard.of(context)
.controller
.text;
if (currentText.isNotEmpty) {
CustomKeyboard.of(context)
.controller
.text = currentText.substring(0, currentText.length - 1);
}
} else {
CustomKeyboard.of(context)
.controller
.text += text;
}
},
child: Container(
width: 100.0,
height: 80.0,
decoration: BoxDecoration(
border: Border.all(
color: Colors.grey,
),
),
child: Center(
child: Text(text),
),
),
);
}
}
class CustomKeyboardController {
final TextEditingController controller;
CustomKeyboardController(this.controller);
void clear() {
controller.clear();
}
void close() {
FocusScope.of(controller.context).requestFocus(FocusNode());
}
}
class CustomKeyboardScope extends InheritedWidget {
final CustomKeyboardController controller;
CustomKeyboardScope({
Key key,
@required Widget child,
}) : assert(child != null),
controller = CustomKeyboardController(TextEditingController()),
super(key: key, child: child);
static CustomKeyboardController of(BuildContext context) {
return (context.dependOnInheritedWidgetOfExactType<CustomKeyboardScope>())
.controller;
}
@override
bool updateShouldNotify(CustomKeyboardScope oldWidget) {
return controller != oldWidget.controller;
}
}
```
在上面的示例代码中,`CustomKeyboard` Widget是自定义键盘的主Widget,它包含了一个`TextField`和一些自定义的按钮。
`CustomButton` Widget是自定义键盘中的按键,它使用`GestureDetector`来处理按钮点击事件。
`CustomKeyboardController`是自定义键盘的控制器,用于控制输入框的文本内容。
最后,使用`CustomKeyboardScope` Widget来将`CustomKeyboardController`注入到自定义键盘中。
在需要使用自定义键盘的地方,可以使用以下代码来显示自定义键盘:
```dart
CustomKeyboardScope(
child: CustomKeyboard(),
);
```
同时,需要将`CustomKeyboardController`与输入框关联起来,可以使用以下代码:
```dart
TextField(
controller: CustomKeyboardScope.of(context).controller.textEditingController,
focusNode: FocusNode(),
);
```
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