编写一个文字修仙游戏的代码
时间: 2023-06-27 20:04:54 浏览: 233
以下是一个简单的文字修仙游戏代码示例:
```
import random
player_level = 1
player_power = 10
player_gold = 100
def main():
print("欢迎来到修仙世界!")
while True:
print("当前等级:", player_level)
print("当前战力:", player_power)
print("当前金币:", player_gold)
print("==================")
print("1. 打怪升级")
print("2. 修炼提升战力")
print("3. 前往商店购买装备")
print("4. 离开游戏")
choice = input("请选择:")
if choice == "1":
fight()
elif choice == "2":
cultivate()
elif choice == "3":
shop()
elif choice == "4":
print("再见!")
break
else:
print("无效的选择,请重新选择。")
def fight():
global player_level, player_power, player_gold
monster_level = random.randint(player_level-2, player_level+2)
monster_power = random.randint(player_power-5, player_power+5)
monster_gold = random.randint(10, 30) * monster_level
print("你遇到了一个等级为", monster_level, "的怪物,战力为", monster_power)
while True:
fight_choice = input("请选择攻击方式(普通攻击/技能攻击):")
if fight_choice == "普通攻击":
player_damage = random.randint(1, player_power)
monster_damage = random.randint(1, monster_power)
print("你对怪物造成了", player_damage, "点伤害。")
print("怪物对你造成了", monster_damage, "点伤害。")
if player_damage >= monster_power:
print("你战胜了怪物!获得了", monster_gold, "金币。")
player_gold += monster_gold
player_level_up()
break
elif monster_damage >= player_power:
print("你被怪物打败了!")
break
elif fight_choice == "技能攻击":
player_damage = random.randint(player_power, player_power*2)
monster_damage = random.randint(1, monster_power)
print("你使用了技能攻击,对怪物造成了", player_damage, "点伤害。")
print("怪物对你造成了", monster_damage, "点伤害。")
if player_damage >= monster_power:
print("你战胜了怪物!获得了", monster_gold, "金币。")
player_gold += monster_gold
player_level_up()
break
elif monster_damage >= player_power:
print("你被怪物打败了!")
break
else:
print("无效的攻击方式,请重新选择。")
def cultivate():
global player_power, player_gold
cost = player_level * 10
if player_gold >= cost:
player_power += 5
player_gold -= cost
print("修炼成功!战力提升了5点,花费了", cost, "金币。")
else:
print("金币不足,无法修炼。")
def shop():
global player_power, player_gold
print("欢迎来到商店!")
while True:
print("当前金币:", player_gold)
print("==================")
print("1. 购买装备提升战力(花费50金币)")
print("2. 离开商店")
shop_choice = input("请选择:")
if shop_choice == "1":
if player_gold >= 50:
player_power += 10
player_gold -= 50
print("购买成功!战力提升了10点,花费了50金币。")
else:
print("金币不足,无法购买。")
elif shop_choice == "2":
print("欢迎下次再来!")
break
else:
print("无效的选择,请重新选择。")
def player_level_up():
global player_level, player_power
exp = random.randint(5, 15) * player_level
print("获得了", exp, "经验值!")
if exp >= player_level * 100:
player_level += 1
player_power += 10
print("恭喜你升级了!等级提升到了", player_level, "级,战力提升了10点。")
if __name__ == "__main__":
main()
```
这是一个基于命令行界面的简单修仙游戏,玩家可以进行打怪升级、修炼提升战力、前往商店购买装备等操作。玩家需要不断提升自己的战力和等级,以战胜更强的敌人和挑战更高难度的修仙任务。