unity按钮控制中高低画质
时间: 2023-05-24 16:02:41 浏览: 339
A:
在Unity中,可以通过代码修改分辨率来实现高低画质的控制。具体方法如下:
1. 首先,需要定义一个分辨率变量,通过设置该变量的不同值来控制画质。
```
Resolution resolution;
```
2. 然后,在代码中使用该分辨率变量来修改分辨率。
```
// 设置分辨率为最高画质
resolution.width = Screen.currentResolution.width;
resolution.height = Screen.currentResolution.height;
resolution.refreshRate = Screen.currentResolution.refreshRate;
// 设置分辨率为中等画质
resolution.width = Screen.currentResolution.width / 2;
resolution.height = Screen.currentResolution.height / 2;
resolution.refreshRate = Screen.currentResolution.refreshRate;
// 设置分辨率为最低画质
resolution.width = Screen.currentResolution.width / 4;
resolution.height = Screen.currentResolution.height / 4;
resolution.refreshRate = Screen.currentResolution.refreshRate;
```
3. 最后,将分辨率应用到游戏窗口中。
```
Screen.SetResolution(resolution.width, resolution.height, true);
```
通过上述步骤,就可以通过按钮控制游戏的画质了。例如,可以在按钮点击事件中添加如下代码来实现高低画质的切换:
```
public void SetHighQuality()
{
resolution.width = Screen.currentResolution.width;
resolution.height = Screen.currentResolution.height;
resolution.refreshRate = Screen.currentResolution.refreshRate;
Screen.SetResolution(resolution.width, resolution.height, true);
}
public void SetMediumQuality()
{
resolution.width = Screen.currentResolution.width / 2;
resolution.height = Screen.currentResolution.height / 2;
resolution.refreshRate = Screen.currentResolution.refreshRate;
Screen.SetResolution(resolution.width, resolution.height, true);
}
public void SetLowQuality()
{
resolution.width = Screen.currentResolution.width / 4;
resolution.height = Screen.currentResolution.height / 4;
resolution.refreshRate = Screen.currentResolution.refreshRate;
Screen.SetResolution(resolution.width, resolution.height, true);
}
```
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