qt tcp proxy
时间: 2023-07-09 15:34:21 浏览: 142
Qt TCP客户端
Qt中可以使用QTcpServer和QTcpSocket实现TCP代理,具体步骤如下:
1. 创建一个QTcpServer实例并监听指定端口。
2. 当有客户端连接时,创建一个QTcpSocket实例并连接到目标服务器。
3. 将QTcpServer的newConnection()信号与槽函数连接,当有新的客户端连接时,获取客户端的QTcpSocket实例,并将其与目标服务器的QTcpSocket实例进行数据传输。
4. 在数据传输的过程中,需要分别处理客户端和目标服务器的QTcpSocket实例的readyRead()信号,以及对应的槽函数。
5. 在数据传输结束后,需要关闭和释放所有的QTcpServer和QTcpSocket实例。
下面是一个简单的TCP代理的示例代码:
```
#include <QTcpServer>
#include <QTcpSocket>
class TcpProxy : public QTcpServer {
Q_OBJECT
public:
TcpProxy(QObject *parent = nullptr) : QTcpServer(parent) {}
protected:
void incomingConnection(qintptr socketDescriptor) override {
QTcpSocket *clientSocket = new QTcpSocket(this);
clientSocket->setSocketDescriptor(socketDescriptor);
QTcpSocket *serverSocket = new QTcpSocket(this);
serverSocket->connectToHost("target_host", target_port);
connect(clientSocket, SIGNAL(readyRead()), this, SLOT(onClientReadyRead()));
connect(serverSocket, SIGNAL(readyRead()), this, SLOT(onServerReadyRead()));
connect(clientSocket, SIGNAL(disconnected()), this, SLOT(onClientDisconnected()));
connect(serverSocket, SIGNAL(disconnected()), this, SLOT(onServerDisconnected()));
m_clientSockets.insert(clientSocket, serverSocket);
m_serverSockets.insert(serverSocket, clientSocket);
}
private slots:
void onClientReadyRead() {
QTcpSocket *clientSocket = qobject_cast<QTcpSocket *>(sender());
QTcpSocket *serverSocket = m_clientSockets.value(clientSocket);
QByteArray data = clientSocket->readAll();
serverSocket->write(data);
}
void onServerReadyRead() {
QTcpSocket *serverSocket = qobject_cast<QTcpSocket *>(sender());
QTcpSocket *clientSocket = m_serverSockets.value(serverSocket);
QByteArray data = serverSocket->readAll();
clientSocket->write(data);
}
void onClientDisconnected() {
QTcpSocket *clientSocket = qobject_cast<QTcpSocket *>(sender());
QTcpSocket *serverSocket = m_clientSockets.value(clientSocket);
m_clientSockets.remove(clientSocket);
m_serverSockets.remove(serverSocket);
clientSocket->deleteLater();
serverSocket->deleteLater();
}
void onServerDisconnected() {
QTcpSocket *serverSocket = qobject_cast<QTcpSocket *>(sender());
QTcpSocket *clientSocket = m_serverSockets.value(serverSocket);
m_serverSockets.remove(serverSocket);
m_clientSockets.remove(clientSocket);
serverSocket->deleteLater();
clientSocket->deleteLater();
}
private:
QMap<QTcpSocket *, QTcpSocket *> m_clientSockets;
QMap<QTcpSocket *, QTcpSocket *> m_serverSockets;
};
```
在上述代码中,QTcpServer的incomingConnection()函数会在有新的客户端连接时被调用。在该函数中,我们创建了客户端的QTcpSocket实例和目标服务器的QTcpSocket实例,并将其连接起来,同时将两个QTcpSocket实例的readyRead()信号与对应的槽函数相连接。此外,我们还需要处理QTcpSocket实例的disconnected()信号。
注意:上述示例代码中的target_host和target_port需要根据实际情况进行修改。
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