latex写A*算法的伪代码,其中需要经过起点,一个必经点,终点
时间: 2023-05-12 17:04:12 浏览: 242
以下是使用latex写A*算法的伪代码,其中需要经过起点,一个必经点,终点:
\begin{algorithmic}
\State $openSet \gets \{start\}$
\State $closedSet \gets \{\}$
\State $cameFrom \gets \{\}$
\State $gScore \gets \{start: 0\}$
\State $fScore \gets \{start: heuristic(start, goal)\}$
\While{$openSet$ is not empty}
\State $current \gets$ node in $openSet$ with lowest $fScore$
\If{$current = goal$}
\State \textbf{return} reconstructPath($cameFrom$, $current$)
\EndIf
\State remove $current$ from $openSet$
\State add $current$ to $closedSet$
\For{each neighbor $neighbor$ of $current$}
\If{$neighbor$ is in $closedSet$}
\State \textbf{continue}
\EndIf
\State $tentativeGScore \gets gScore[current] + dist(current, neighbor)$
\If{$neighbor$ is not in $openSet$}
\State add $neighbor$ to $openSet$
\ElsIf{$tentativeGScore \geq gScore[neighbor]$}
\State \textbf{continue}
\EndIf
\State $cameFrom[neighbor] \gets current$
\State $gScore[neighbor] \gets tentativeGScore$
\State $fScore[neighbor] \gets gScore[neighbor] + heuristic(neighbor, goal)$
\EndFor
\EndWhile
\State \textbf{return} failure
\end{algorithmic}
其中,$start$表示起点,$goal$表示终点,$heuristic(node1, node2)$表示从$node1$到$node2$的启发式估计函数,$dist(node1, node2)$表示从$node1$到$node2$的距离。$openSet$表示待处理的节点集合,$closedSet$表示已处理的节点集合,$cameFrom$表示每个节点的最佳前驱节点,$gScore$表示从起点到每个节点的最短距离,$fScore$表示从起点到每个节点的估价函数值。
阅读全文