用javascript在网页实现推箱子游戏,至少包含1个箱子和洞,玩家能上下左右自由移动。地图16*16,洞在四个角,人在中心,箱子在人的上下左右四个相邻格子上。
时间: 2024-03-11 22:47:09 浏览: 140
好的,这是一个非常棒的项目!以下是实现推箱子游戏的大致步骤:
1. 创建一个16x16的地图,用数字或字母表示不同的元素:空地、墙、箱子、洞、人。
2. 在地图上放置一个人物和一个箱子。人物的初始位置为地图中心,箱子则放置在人物的上下左右四个相邻格子上。
3. 创建一个事件监听器,监听玩家的键盘输入。根据输入移动人物的位置,如果人物前面是箱子,则尝试推动箱子。
4. 检查箱子是否被推到了洞里。如果是,游戏胜利。
5. 创建一个计分板,记录玩家的步数和游戏时间。
以下是一个简单的HTML和JavaScript代码示例:
HTML:
```html
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>推箱子游戏</title>
<style>
/* 地图样式 */
.map {
width: 512px;
height: 512px;
display: grid;
grid-template-columns: repeat(16, 1fr);
grid-template-rows: repeat(16, 1fr);
gap: 2px;
background-color: #ccc;
padding: 2px;
box-sizing: border-box;
}
/* 地图元素样式 */
.map div {
background-color: #eee;
border-radius: 4px;
box-sizing: border-box;
}
.map .wall {
background-color: #444;
}
.map .hole {
background-color: #00f;
}
.map .box {
background-color: #f00;
}
.map .player {
background-color: #ff0;
}
</style>
</head>
<body>
<div class="map"></div>
<script src="game.js"></script>
</body>
</html>
```
JavaScript:
```javascript
// 地图元素类型
const WALL = 0;
const HOLE = 1;
const BOX = 2;
const PLAYER = 3;
// 地图元素样式
const COLORS = {
[WALL]: 'wall',
[HOLE]: 'hole',
[BOX]: 'box',
[PLAYER]: 'player',
};
// 地图数据
const MAP = [
[WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL],
[WALL, HOLE, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, HOLE, WALL],
[WALL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, WALL],
[WALL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, WALL],
[WALL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, WALL],
[WALL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, WALL],
[WALL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, WALL],
[WALL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, WALL],
[WALL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, WALL],
[WALL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, WALL],
[WALL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, WALL],
[WALL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, WALL],
[WALL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, WALL],
[WALL, HOLE, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, HOLE, WALL],
[WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL],
];
// 游戏状态
let playerRow = 1;
let playerCol = 1;
let boxRow = 2;
let boxCol = 1;
let steps = 0;
let startTime = null;
let isGameOver = false;
// 创建地图元素
const mapEl = document.querySelector('.map');
for (let row = 0; row < 16; row++) {
for (let col = 0; col < 16; col++) {
const el = document.createElement('div');
const type = MAP[row][col];
el.classList.add(COLORS[type]);
mapEl.appendChild(el);
}
}
// 移动地图元素
function move(row, col, type) {
MAP[playerRow][playerCol] = 0;
MAP[boxRow][boxCol] = 0;
MAP[row][col] = type;
playerRow = row;
playerCol = col;
boxRow = null;
boxCol = null;
for (let i = 0; i < 4; i++) {
const r = playerRow + (i % 2) * 2 - 1;
const c = playerCol + (i >> 1) * 2 - 1;
if (MAP[r][c] === BOX) {
boxRow = r;
boxCol = c;
break;
}
}
}
// 游戏结束
function gameOver() {
isGameOver = true;
const time = Math.floor((Date.now() - startTime) / 1000);
alert(`恭喜你,游戏结束!用时 ${time} 秒,走了 ${steps} 步。`);
}
// 监听键盘输入
document.addEventListener('keydown', e => {
if (isGameOver) {
return;
}
let row = playerRow;
let col = playerCol;
let type = PLAYER;
switch (e.key) {
case 'ArrowUp':
row--;
break;
case 'ArrowDown':
row++;
break;
case 'ArrowLeft':
col--;
break;
case 'ArrowRight':
col++;
break;
default:
return;
}
const next = MAP[row][col];
if (next === WALL) {
return;
}
if (next === BOX) {
const boxRow2 = boxRow + (row - playerRow);
const boxCol2 = boxCol + (col - playerCol);
if (MAP[boxRow2][boxCol2] !== 0) {
return;
}
type = BOX;
move(boxRow2, boxCol2, BOX);
}
move(row, col, type);
steps++;
if (MAP[boxRow][boxCol] === HOLE) {
gameOver();
}
});
// 开始游戏
startTime = Date.now();
```
注意,这只是一个简单的实现,可能存在一些问题和不足,比如没有进行输入验证和错误处理。但是,这个示例可以帮助你了解如何在网页上实现推箱子游戏。
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