java swing实现俄罗斯方块代码
时间: 2023-06-19 16:07:18 浏览: 107
下面是一个简单的 Java Swing 实现俄罗斯方块的代码示例:
```java
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Point;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.util.ArrayList;
import java.util.Random;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.Timer;
public class Tetris extends JPanel implements ActionListener, KeyListener {
private static final long serialVersionUID = 1L;
private final int WIDTH = 10;
private final int HEIGHT = 22;
private Timer timer;
private boolean isFallingFinished = false;
private boolean isStarted = false;
private boolean isPaused = false;
private int numLinesRemoved = 0;
private int curX = 0;
private int curY = 0;
private JLabel statusbar;
private Shape curPiece;
private Shape.Tetrominoes[] board;
public Tetris(JFrame parent) {
initTetris(parent);
}
private void initTetris(JFrame parent) {
setFocusable(true);
curPiece = new Shape();
timer = new Timer(400, this);
timer.start();
statusbar = new JLabel(" 0");
parent.add(statusbar, BorderLayout.SOUTH);
board = new Shape.Tetrominoes[WIDTH * HEIGHT];
addKeyListener(this);
clearBoard();
}
public void actionPerformed(ActionEvent e) {
if (isFallingFinished) {
isFallingFinished = false;
newPiece();
} else {
oneLineDown();
}
}
private int squareWidth() {
return (int) getSize().getWidth() / WIDTH;
}
private int squareHeight() {
return (int) getSize().getHeight() / HEIGHT;
}
private Shape.Tetrominoes shapeAt(int x, int y) {
return board[(y * WIDTH) + x];
}
public void start() {
if (isPaused)
return;
isStarted = true;
isFallingFinished = false;
numLinesRemoved = 0;
clearBoard();
newPiece();
timer.start();
}
private void pause() {
if (!isStarted)
return;
isPaused = !isPaused;
if (isPaused) {
timer.stop();
statusbar.setText("paused");
} else {
timer.start();
statusbar.setText(String.valueOf(numLinesRemoved));
}
repaint();
}
public void paint(Graphics g) {
super.paint(g);
Dimension size = getSize();
int boardTop = (int) size.getHeight() - HEIGHT * squareHeight();
for (int i = 0; i < HEIGHT; ++i) {
for (int j = 0; j < WIDTH; ++j) {
Shape.Tetrominoes shape = shapeAt(j, HEIGHT - i - 1);
if (shape != Shape.Tetrominoes.NoShape)
drawSquare(g, j * squareWidth(), boardTop + i
* squareHeight(), shape);
}
}
if (curPiece.getShape() != Shape.Tetrominoes.NoShape) {
for (int i = 0; i < 4; ++i) {
int x = curX + curPiece.getX(i);
int y = curY - curPiece.getY(i);
drawSquare(g, x * squareWidth(), boardTop + (HEIGHT - y - 1)
* squareHeight(), curPiece.getShape());
}
}
}
private void dropDown() {
int newY = curY;
while (newY > 0) {
if (!tryMove(curPiece, curX, newY - 1))
break;
--newY;
}
pieceDropped();
}
private void oneLineDown() {
if (!tryMove(curPiece, curX, curY - 1))
pieceDropped();
}
private void clearBoard() {
for (int i = 0; i < HEIGHT * WIDTH; ++i)
board[i] = Shape.Tetrominoes.NoShape;
}
private void pieceDropped() {
for (int i = 0; i < 4; ++i) {
int x = curX + curPiece.getX(i);
int y = curY - curPiece.getY(i);
board[(y * WIDTH) + x] = curPiece.getShape();
}
removeFullLines();
if (!isFallingFinished)
newPiece();
}
private void newPiece() {
curPiece.setRandomShape();
curX = WIDTH / 2 + 1;
curY = HEIGHT - 1 + curPiece.minY();
if (!tryMove(curPiece, curX, curY)) {
curPiece.setShape(Shape.Tetrominoes.NoShape);
timer.stop();
isStarted = false;
statusbar.setText("game over");
}
}
private boolean tryMove(Shape newPiece, int newX, int newY) {
for (int i = 0; i < 4; ++i) {
int x = newX + newPiece.getX(i);
int y = newY - newPiece.getY(i);
if (x < 0 || x >= WIDTH || y < 0 || y >= HEIGHT)
return false;
if (shapeAt(x, y) != Shape.Tetrominoes.NoShape)
return false;
}
curPiece = newPiece;
curX = newX;
curY = newY;
repaint();
return true;
}
private void removeFullLines() {
int numFullLines = 0;
for (int i = HEIGHT - 1; i >= 0; --i) {
boolean lineIsFull = true;
for (int j = 0; j < WIDTH; ++j) {
if (shapeAt(j, i) == Shape.Tetrominoes.NoShape) {
lineIsFull = false;
break;
}
}
if (lineIsFull) {
++numFullLines;
for (int k = i; k < HEIGHT - 1; ++k) {
for (int j = 0; j < WIDTH; ++j)
board[(k * WIDTH) + j] = shapeAt(j, k + 1);
}
}
}
if (numFullLines > 0) {
numLinesRemoved += numFullLines;
statusbar.setText(String.valueOf(numLinesRemoved));
isFallingFinished = true;
curPiece.setShape(Shape.Tetrominoes.NoShape);
repaint();
}
}
private void drawSquare(Graphics g, int x, int y,
Shape.Tetrominoes shape) {
Color colors[] = { new Color(0, 0, 0), new Color(204, 102, 102),
new Color(102, 204, 102), new Color(102, 102, 204),
new Color(204, 204, 102), new Color(204, 102, 204),
new Color(102, 204, 204), new Color(218, 170, 0)
};
Color color = colors[shape.ordinal()];
g.setColor(color);
g.fillRect(x + 1, y + 1, squareWidth() - 2, squareHeight() - 2);
g.setColor(color.brighter());
g.drawLine(x, y + squareHeight() - 1, x, y);
g.drawLine(x, y, x + squareWidth() - 1, y);
g.setColor(color.darker());
g.drawLine(x + 1, y + squareHeight() - 1,
x + squareWidth() - 1, y + squareHeight() - 1);
g.drawLine(x + squareWidth() - 1, y + squareHeight() - 1,
x + squareWidth() - 1, y + 1);
}
public void keyPressed(KeyEvent e) {
if (!isStarted || curPiece.getShape() == Shape.Tetrominoes.NoShape) {
return;
}
int keycode = e.getKeyCode();
if (keycode == 'p' || keycode == 'P') {
pause();
return;
}
if (isPaused)
return;
switch (keycode) {
case KeyEvent.VK_LEFT:
tryMove(curPiece, curX - 1, curY);
break;
case KeyEvent.VK_RIGHT:
tryMove(curPiece, curX + 1, curY);
break;
case KeyEvent.VK_DOWN:
tryMove(curPiece.rotateRight(), curX, curY);
break;
case KeyEvent.VK_UP:
tryMove(curPiece.rotateLeft(), curX, curY);
break;
case KeyEvent.VK_SPACE:
dropDown();
break;
case 'd':
case 'D':
oneLineDown();
break;
}
}
public void keyReleased(KeyEvent e) {
}
public void keyTyped(KeyEvent e) {
}
}
class Shape {
enum Tetrominoes {
NoShape, ZShape, SShape, LineShape, TShape, SquareShape, LShape, MirroredLShape
};
private Tetrominoes pieceShape;
private int coords[][];
private int[][][] coordsTable;
public Shape() {
coords = new int[4][2];
setShape(Tetrominoes.NoShape);
}
public void setShape(Tetrominoes shape) {
coordsTable = new int[][][] {
{ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 } },
{ { 0, -1 }, { 0, 0 }, { -1, 0 }, { -1, 1 } },
{ { 0, -1 }, { 0, 0 }, { 1, 0 }, { 1, 1 } },
{ { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 } },
{ { -1, 0 }, { 0, 0 }, { 1, 0 }, { 0, 1 } },
{ { 0, 0 }, { 1, 0 }, { 0, 1 }, { 1, 1 } },
{ { -1, -1 }, { 0, -1 }, { 0, 0 }, { 0, 1 } },
{ { 1, -1 }, { 0, -1 }, { 0, 0 }, { 0, 1 } }
};
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 2; ++j) {
coords[i][j] = coordsTable[shape.ordinal()][i][j];
}
}
pieceShape = shape;
}
private void setX(int index, int x) {
coords[index][0] = x;
}
private void setY(int index, int y) {
coords[index][1] = y;
}
public int x(int index) {
return coords[index][0];
}
public int y(int index) {
return coords[index][1];
}
public Tetrominoes getShape() {
return pieceShape;
}
public void setRandomShape() {
Random r = new Random();
int x = Math.abs(r.nextInt()) % 7 + 1;
Tetrominoes[] values = Tetrominoes.values();
setShape(values[x]);
}
public int minX() {
int m = coords[0][0];
for (int i = 0; i < 4; i++) {
m = Math.min(m, coords[i][0]);
}
return m;
}
public int minY() {
int m = coords[0][1];
for (int i = 0; i < 4; i++) {
m = Math.min(m, coords[i][1]);
}
return m;
}
public Shape rotateLeft() {
if (pieceShape == Tetrominoes.SquareShape)
return this;
Shape result = new Shape();
result.pieceShape = pieceShape;
for (int i = 0; i < 4; ++i) {
result.setX(i, y(i));
result.setY(i, -x(i));
}
return result;
}
public Shape rotateRight() {
if (pieceShape == Tetrominoes.SquareShape)
return this;
Shape result = new Shape();
result.pieceShape = pieceShape;
for (int i = 0; i < 4; ++i) {
result.setX(i, -y(i));
result.setY(i, x(i));
}
return result;
}
public int getX(int index) {
return coords[index][0];
}
public int getY(int index) {
return coords[index][1];
}
}
public class TetrisGame extends JFrame {
private static final long serialVersionUID = 1L;
public TetrisGame() {
initUI();
}
private void initUI() {
Tetris board = new Tetris(this);
add(board);
setTitle("Tetris");
setSize(400, 700);
setDefaultCloseOperation(EXIT_ON_CLOSE);
setLocationRelativeTo(null);
}
public static void main(String[] args) {
TetrisGame game = new TetrisGame();
game.setVisible(true);
}
}
```
这个代码示例可以直接运行,实现了一个简单的俄罗斯方块游戏。