囚徒困境netlogo代码
时间: 2023-07-09 22:31:02 浏览: 192
NetLogo模拟SEIR病毒传染模型
下面是一个简单的囚徒困境模型的 NetLogo 代码:
```
globals [
cooperate? ; 全局变量,表示是否合作
]
turtles-own [
score ; 每个乌龟的得分
]
to setup
clear-all
reset-ticks
set-default-shape turtles "person"
create-turtles 2 [
setxy random-xcor random-ycor
set color ifelse-value (who = 0) [ red ] [ blue ]
set heading random 360
set score 0
]
set cooperate? true
end
to go
ask turtles [
if cooperate? [
set score score + 2
] else [
set score score + 3
]
]
ifelse (cooperate?) [
ask turtle 0 [
ifelse-value (random-float 1 < 0.5) [
set cooperate? true
] [
set cooperate? false
]
]
ask turtle 1 [
ifelse-value (random-float 1 < 0.5) [
set cooperate? true
] [
set cooperate? false
]
]
] [
ask turtle 0 [
ifelse-value (random-float 1 < 0.5) [
set cooperate? true
] [
set cooperate? false
]
]
ask turtle 1 [
ifelse-value (random-float 1 < 0.5) [
set cooperate? false
] [
set cooperate? true
]
]
]
tick
end
```
这段代码创建了两只乌龟,分别表示两个囚徒。每个乌龟都有一个得分,初始化为0。在每个周期(tick)中,每个乌龟都会根据上一轮合作与否得分,然后根据当前的合作策略更新合作状态。随机选择一个乌龟先做出合作或背叛的决定,然后另一个乌龟根据自己的合作策略做出相应的决定。最终,两只乌龟的得分会根据他们的决策而变化。
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