让它公有继承QObject和QGrapgicsPathItem后实现鼠标绘制直线图元
时间: 2023-11-27 17:50:41 浏览: 79
好的,可以按照以下步骤实现:
1. 在类定义中加入QObject和QGraphicsPathItem的公有继承:
```cpp
class LineItem : public QObject, public QGraphicsPathItem
{
Q_OBJECT
public:
LineItem(QObject* parent = nullptr);
~LineItem();
};
```
2. 在构造函数中进行初始化,设置可选中、可移动、可编辑等属性:
```cpp
LineItem::LineItem(QObject* parent)
: QObject(parent)
{
setFlag(QGraphicsItem::ItemIsSelectable, true);
setFlag(QGraphicsItem::ItemIsMovable, true);
setFlag(QGraphicsItem::ItemIsFocusable, true);
setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);
setAcceptHoverEvents(true);
setPen(QPen(Qt::black, 2));
}
```
3. 重写鼠标事件函数,实现绘制直线:
```cpp
void LineItem::mousePressEvent(QGraphicsSceneMouseEvent* event)
{
if (event->button() == Qt::LeftButton)
{
// 记录起始点
m_startPoint = event->scenePos();
// 清空路径
m_path = QPainterPath();
m_path.moveTo(m_startPoint);
setPath(m_path);
}
}
void LineItem::mouseMoveEvent(QGraphicsSceneMouseEvent* event)
{
if (event->buttons() & Qt::LeftButton)
{
// 更新路径
m_endPoint = event->scenePos();
m_path = QPainterPath();
m_path.moveTo(m_startPoint);
m_path.lineTo(m_endPoint);
setPath(m_path);
}
}
void LineItem::mouseReleaseEvent(QGraphicsSceneMouseEvent* event)
{
if (event->button() == Qt::LeftButton)
{
// 更新路径
m_endPoint = event->scenePos();
m_path = QPainterPath();
m_path.moveTo(m_startPoint);
m_path.lineTo(m_endPoint);
setPath(m_path);
}
}
```
4. 在场景中添加该图元:
```cpp
LineItem* line = new LineItem();
scene->addItem(line);
```
这样就实现了一个可以用鼠标绘制直线的图元。
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