写一个俄罗斯方块游戏的代码
时间: 2023-12-01 08:18:36 浏览: 33
代码示例:
# 引入必要的模块
import pygame
import random
# 定义常量
BLOCKSIZE = 20
BOARDWIDTH = 10
BOARDHEIGHT = 20
FPS = 10
# 定义颜色
BLACK = (0, 0, 0)
WHITE = (255, 255, 255)
# 初始化pygame
pygame.init()
# 设置游戏窗口
windowSurface = pygame.display.set_mode((BOARDWIDTH * BLOCKSIZE, BOARDHEIGHT * BLOCKSIZE))
pygame.display.set_caption('俄罗斯方块')
# 加载游戏图片
blockImg = pygame.image.load('block.png')
# 定义游戏变量
blockX = BOARDWIDTH // 2
blockY = 0
blockDir = 0
# 定义游戏主循环
while True:
# 检查游戏事件
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
sys.exit()
elif event.type == KEYDOWN:
# 控制方块的移动
if event.key == K_LEFT and blockX > 0:
blockX -= 1
elif event.key == K_RIGHT and blockX < BOARDWIDTH - 1:
blockX += 1
elif event.key == K_UP and blockY > 0:
blockY -= 1
elif event.key == K_DOWN and blockY < BOARDHEIGHT - 1:
blockY += 1
elif event.key == K_SPACE:
# 旋转方块
blockDir = (blockDir + 1) % 4
# 绘制游戏背景
windowSurface.fill(BLACK)
# 绘制方块
drawBlock(blockX, blockY, blockDir)
# 刷新游戏窗口
pygame.display.update()
# 设置帧率
fpsClock.tick(FPS)