ros noetic moveit 将点云话题通过0.10.0版本的open3d进行三角化为一个整体后转换为对应原来点云位姿的环境scene的Python实现函数
时间: 2024-03-09 22:50:01 浏览: 124
OpenGL-3D 点云
以下是一个基本的Python实现函数,它将点云话题转换为对应原始点云的位姿环境场景。该函数使用了Open3D库进行点云三角化和转换。
```python
import rospy
import open3d as o3d
import numpy as np
from sensor_msgs.msg import PointCloud2
from geometry_msgs.msg import PoseStamped
from moveit_msgs.msg import PlanningScene, PlanningSceneWorld, CollisionObject
def pointcloud_to_scene_callback(pointcloud_msg):
# Convert point cloud message to numpy array
pointcloud = ros_numpy.numpify(pointcloud_msg)
# Convert numpy array to open3d point cloud
pcd = o3d.geometry.PointCloud()
pcd.points = o3d.utility.Vector3dVector(pointcloud.reshape(-1, 3))
# Triangulate the point cloud
mesh, _ = pcd.compute_convex_hull()
# Convert the mesh to a moveit collision object
collision_object = CollisionObject()
collision_object.header = pointcloud_msg.header
collision_object.operation = CollisionObject.ADD
collision_object.id = "pointcloud_mesh"
for triangle in np.asarray(mesh.triangles):
vertex_indices = []
for vertex_index in triangle:
vertex_indices.append(triangle[vertex_index])
collision_object.mesh.triangles.append(vertex_indices)
for vertex in np.asarray(mesh.vertices):
point = o3d.utility.Vector3dVector(vertex)
collision_object.mesh.vertices.append(point)
# Get the pose of the original point cloud
pose_stamped = PoseStamped()
pose_stamped.header = pointcloud_msg.header
pose_stamped.pose.orientation.w = 1.0
pose_stamped.pose.position.x = 0.0
pose_stamped.pose.position.y = 0.0
pose_stamped.pose.position.z = 0.0
# Add the collision object to the planning scene
planning_scene = PlanningScene()
planning_scene.world.collision_objects.append(collision_object)
planning_scene.is_diff = True
planning_scene_diff_publisher.publish(planning_scene)
if __name__ == '__main__':
rospy.init_node('pointcloud_to_scene')
pointcloud_subscriber = rospy.Subscriber("pointcloud_topic", PointCloud2, pointcloud_to_scene_callback)
planning_scene_diff_publisher = rospy.Publisher("/move_group/planning_scene", PlanningScene)
rospy.spin()
```
在这个实现函数中,我们首先将ROS点云消息转换为numpy数组,并将其转换为Open3D点云。然后,我们使用Open3D库中的函数将点云三角化为一个网格。接下来,我们将网格转换为一个MoveIt碰撞物体,并将其放置在原始点云的位姿中。最后,我们将碰撞物体添加到规划场景中。
请注意,这只是一个基本的实现函数,可能需要根据具体的应用场景进行修改。
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