使用生成器模式模拟实现IBM电脑的生产,其中IBM电脑的主要结构用如下表示: class IBM{ string monitor=”IBM的显示器”; string keyboard=”IBM的键盘”; string mouse=”IBM的鼠标”; Motherboard* MB; void display(); } 其中MB是一个主板类,其主要结构如下: class Motherboard{ string CPU; string RAM; } 即主板包含CPU和RAM。display是一个打印各个组件的函数,主要用于检查是否生产正确。 建造顺序为先生产主板,再依次生产显示器、键盘和鼠标。 使用生成器模式生产出第一台IBM电脑后,利用原型模式,将该电脑再复制两台。
时间: 2023-06-14 22:02:44 浏览: 52
首先,我们需要定义一个IBM电脑的生产者类(Builder),用于控制电脑各个组件的生产顺序和组装方式:
```C++
class IBMBuilder {
public:
virtual void buildMonitor() = 0;
virtual void buildKeyboard() = 0;
virtual void buildMouse() = 0;
virtual void buildMotherboard() = 0;
virtual IBM* getIBM() = 0;
};
```
接下来,我们需要实现一个具体的IBM电脑生产者类(Concrete Builder),用于实现具体的生产过程:
```C++
class ConcreteIBMBuilder : public IBMBuilder {
private:
IBM* ibm;
public:
ConcreteIBMBuilder() {
ibm = new IBM();
}
virtual void buildMonitor() {
ibm->monitor = "IBM的显示器";
}
virtual void buildKeyboard() {
ibm->keyboard = "IBM的键盘";
}
virtual void buildMouse() {
ibm->mouse = "IBM的鼠标";
}
virtual void buildMotherboard() {
Motherboard* mb = new Motherboard();
mb->CPU = "IBM的CPU";
mb->RAM = "IBM的RAM";
ibm->MB = mb;
}
virtual IBM* getIBM() {
return ibm;
}
};
```
接着,我们需要定义一个IBM电脑的制造者类(Director),用于控制具体的生产过程:
```C++
class IBMProducer {
public:
IBM* produce(IBMBuilder* builder) {
builder->buildMotherboard();
builder->buildMonitor();
builder->buildKeyboard();
builder->buildMouse();
return builder->getIBM();
}
};
```
最后,我们可以通过以下方式生产第一台IBM电脑,并复制两台:
```C++
int main() {
IBMProducer producer;
ConcreteIBMBuilder builder;
IBM* ibm = producer.produce(&builder);
ibm->display();
IBM* ibm2 = ibm->clone();
IBM* ibm3 = ibm->clone();
ibm2->display();
ibm3->display();
delete ibm;
delete ibm2;
delete ibm3;
return 0;
}
```
完整代码如下: