c# 频谱瀑布图
时间: 2023-07-27 11:18:12 浏览: 322
要绘制C#频谱瀑布图,可以使用.NET的Windows.Forms图形库和NAudio音频库。以下是一个简单的示例代码:
```csharp
using System;
using System.Windows.Forms;
using NAudio.Wave;
using System.Drawing;
namespace SpectrumWaterfall
{
public partial class MainForm : Form
{
private WaveIn waveIn;
private BufferedWaveProvider bufferedWaveProvider;
private Bitmap waterfallBitmap;
private Graphics waterfallGraphics;
private int waterfallWidth;
private int waterfallHeight;
private int[] waterfallData;
private int waterfallIndex;
public MainForm()
{
InitializeComponent();
// 初始化瀑布图
waterfallWidth = pictureBox.Width;
waterfallHeight = pictureBox.Height;
waterfallBitmap = new Bitmap(waterfallWidth, waterfallHeight);
waterfallGraphics = Graphics.FromImage(waterfallBitmap);
waterfallData = new int[waterfallWidth];
// 初始化音频输入
waveIn = new WaveIn();
waveIn.WaveFormat = new WaveFormat(44100, 16, 1);
waveIn.DataAvailable += WaveIn_DataAvailable;
bufferedWaveProvider = new BufferedWaveProvider(waveIn.WaveFormat);
bufferedWaveProvider.BufferLength = waveIn.WaveFormat.AverageBytesPerSecond * 2;
bufferedWaveProvider.DiscardOnBufferOverflow = true;
waveIn.StartRecording();
}
private void WaveIn_DataAvailable(object sender, WaveInEventArgs e)
{
bufferedWaveProvider.AddSamples(e.Buffer, 0, e.BytesRecorded);
// 取得FFT结果
var fft = new FFT();
var fftBuffer = new float[bufferedWaveProvider.BufferLength / 2];
int bytesPerSample = waveIn.WaveFormat.BitsPerSample / 8;
int samplesProcessed = bufferedWaveProvider.BufferedBytes / bytesPerSample;
for (int i = 0; i < samplesProcessed; i++)
{
// 从缓冲区获取样本
byte[] sampleBuffer = new byte[bytesPerSample];
bufferedWaveProvider.Read(sampleBuffer, 0, bytesPerSample);
// 将样本转换为浮点数
float sampleValue = 0;
if (waveIn.WaveFormat.BitsPerSample == 16)
{
short sample = BitConverter.ToInt16(sampleBuffer, 0);
sampleValue = sample / 32768f;
}
else if (waveIn.WaveFormat.BitsPerSample == 24)
{
int sample = BitConverter.ToInt32(sampleBuffer, 0);
sampleValue = sample / 8388608f;
}
// 添加样本到FFT缓冲区
fftBuffer[i] = sampleValue;
}
var fftResult = fft.Process(fftBuffer);
// 将FFT结果绘制到瀑布图
for (int i = 0; i < fftResult.Length; i++)
{
int value = (int)(Math.Log10(fftResult[i]) * 20) + waterfallHeight / 2;
if (value < 0) value = 0;
if (value >= waterfallHeight) value = waterfallHeight - 1;
waterfallData[waterfallIndex + i] = value;
}
waterfallIndex += fftResult.Length;
if (waterfallIndex >= waterfallWidth)
{
waterfallIndex = 0;
waterfallGraphics.Clear(Color.Black);
}
for (int x = 0; x < waterfallWidth; x++)
{
int y = waterfallData[(waterfallIndex + x) % waterfallWidth];
waterfallBitmap.SetPixel(x, y, Color.White);
}
// 将瀑布图显示到PictureBox控件
pictureBox.Image = waterfallBitmap;
}
}
}
```
该示例代码使用NAudio库来获取音频输入并对其进行FFT处理,然后将FFT结果绘制到瀑布图上。瀑布图通过一个Bitmap对象来绘制,并显示在一个PictureBox控件上。注意,该示例代码只是一个简单的示例,实际应用中可能需要进行优化和调整。
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