android 文本高斯模糊
时间: 2023-07-28 14:28:43 浏览: 147
实现 Android 文本高斯模糊可以使用 RenderScript 或 Bitmap API。
使用 RenderScript 进行文本高斯模糊:
1. 创建 RenderScript 对象
```
RenderScript rs = RenderScript.create(context);
```
2. 创建用于高斯模糊的脚本
```
ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
```
3. 将文本转换为 Bitmap 对象
```
TextPaint textPaint = new TextPaint();
textPaint.setColor(Color.WHITE);
textPaint.setTextSize(50);
StaticLayout staticLayout = new StaticLayout(text, textPaint, width, Layout.Alignment.ALIGN_NORMAL, 1.0f, 0.0f, false);
Bitmap bitmap = Bitmap.createBitmap(staticLayout.getWidth(), staticLayout.getHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
staticLayout.draw(canvas);
```
4. 将 Bitmap 转换为 Allocation 对象
```
Allocation input = Allocation.createFromBitmap(rs, bitmap);
Allocation output = Allocation.createTyped(rs, input.getType());
```
5. 设置高斯模糊半径并执行高斯模糊
```
script.setRadius(radius);
script.setInput(input);
script.forEach(output);
```
6. 将高斯模糊后的结果绘制到 Canvas 上
```
output.copyTo(bitmap);
canvas.drawBitmap(bitmap, 0, 0, null);
```
完整代码:
```
RenderScript rs = RenderScript.create(context);
ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
TextPaint textPaint = new TextPaint();
textPaint.setColor(Color.WHITE);
textPaint.setTextSize(50);
StaticLayout staticLayout = new StaticLayout(text, textPaint, width, Layout.Alignment.ALIGN_NORMAL, 1.0f, 0.0f, false);
Bitmap bitmap = Bitmap.createBitmap(staticLayout.getWidth(), staticLayout.getHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
staticLayout.draw(canvas);
Allocation input = Allocation.createFromBitmap(rs, bitmap);
Allocation output = Allocation.createTyped(rs, input.getType());
script.setRadius(radius);
script.setInput(input);
script.forEach(output);
output.copyTo(bitmap);
canvas.drawBitmap(bitmap, 0, 0, null);
```
使用 Bitmap API 进行文本高斯模糊:
1. 将文本绘制到 Bitmap 上
```
TextPaint textPaint = new TextPaint();
textPaint.setColor(Color.WHITE);
textPaint.setTextSize(50);
StaticLayout staticLayout = new StaticLayout(text, textPaint, width, Layout.Alignment.ALIGN_NORMAL, 1.0f, 0.0f, false);
Bitmap bitmap = Bitmap.createBitmap(staticLayout.getWidth(), staticLayout.getHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
staticLayout.draw(canvas);
```
2. 调用 Bitmap 的 blur 方法进行高斯模糊
```
bitmap = bitmap.copy(bitmap.getConfig(), true);
Bitmap blurredBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_8888);
RenderScript rs = RenderScript.create(context);
Allocation input = Allocation.createFromBitmap(rs, bitmap);
Allocation output = Allocation.createFromBitmap(rs, blurredBitmap);
ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
script.setRadius(radius);
script.setInput(input);
script.forEach(output);
output.copyTo(blurredBitmap);
```
3. 将高斯模糊后的结果绘制到 Canvas 上
```
canvas.drawBitmap(blurredBitmap, 0, 0, null);
```
完整代码:
```
TextPaint textPaint = new TextPaint();
textPaint.setColor(Color.WHITE);
textPaint.setTextSize(50);
StaticLayout staticLayout = new StaticLayout(text, textPaint, width, Layout.Alignment.ALIGN_NORMAL, 1.0f, 0.0f, false);
Bitmap bitmap = Bitmap.createBitmap(staticLayout.getWidth(), staticLayout.getHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
staticLayout.draw(canvas);
bitmap = bitmap.copy(bitmap.getConfig(), true);
Bitmap blurredBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_8888);
RenderScript rs = RenderScript.create(context);
Allocation input = Allocation.createFromBitmap(rs, bitmap);
Allocation output = Allocation.createFromBitmap(rs, blurredBitmap);
ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
script.setRadius(radius);
script.setInput(input);
script.forEach(output);
output.copyTo(blurredBitmap);
canvas.drawBitmap(blurredBitmap, 0, 0, null);
```
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