指派问题 C语言代码
时间: 2023-09-21 13:13:26 浏览: 78
以下是一个简单的指派问题的 C 语言代码示例:
```c
#include <stdio.h>
#define N 4
void assign(int cost_matrix[N][N], int assignment[N])
{
int row_covered[N] = {0};
int col_covered[N] = {0};
int num_assigned = 0;
int path_matrix[N][N] = {0};
int path_count = 0;
int row, col, i, j;
// Step 1: Initialize the path matrix
for (row = 0; row < N; row++) {
for (col = 0; col < N; col++) {
if (cost_matrix[row][col] == 0 && !row_covered[row] && !col_covered[col]) {
path_matrix[row][col] = 1;
}
}
}
while (num_assigned < N) {
// Step 2: Find an uncovered zero in the path matrix
for (row = 0; row < N; row++) {
for (col = 0; col < N; col++) {
if (path_matrix[row][col] == 1 && !row_covered[row] && !col_covered[col]) {
// Step 3: Add the zero to the assignment
assignment[row] = col;
row_covered[row] = 1;
col_covered[col] = 1;
num_assigned++;
}
}
}
if (num_assigned == N) {
break;
}
// Step 4: Find a non-covered row
row = -1;
for (i = 0; i < N; i++) {
if (!row_covered[i]) {
row = i;
break;
}
}
// Step 5: Initialize the path
path_count = 0;
for (j = 0; j < N; j++) {
path_matrix[path_count][j] = 0;
}
// Step 6: Add the row to the path
path_matrix[path_count][0] = row;
col = assignment[row];
path_matrix[path_count][1] = col;
path_count++;
// Step 7: Find the rest of the path
while (1) {
if (row_covered[row] == 0) {
break;
}
for (i = 0; i < N; i++) {
if (path_matrix[path_count - 1][i] == row) {
col = path_matrix[path_count - 1][i + 1];
break;
}
}
row = -1;
for (i = 0; i < N; i++) {
if (cost_matrix[i][col] == 0 && !row_covered[i] && !col_covered[col]) {
row = i;
break;
}
}
if (row == -1) {
break;
}
path_matrix[path_count][0] = row;
path_matrix[path_count][1] = col;
path_count++;
}
// Step 8: Augment the path
for (i = 0; i < path_count; i++) {
if (row_covered[path_matrix[i][0]] == 1) {
row_covered[path_matrix[i][0]] = 0;
col_covered[path_matrix[i][1]] = 1;
assignment[path_matrix[i][0]] = -1;
assignment[path_matrix[i][1]] = path_matrix[i][0];
} else {
row_covered[path_matrix[i][0]] = 1;
col_covered[path_matrix[i][1]] = 0;
assignment[path_matrix[i][0]] = path_matrix[i][1];
assignment[path_matrix[i][1]] = -1;
}
}
// Step 9: Clear the covers and the path matrix
for (i = 0; i < N; i++) {
row_covered[i] = 0;
col_covered[i] = 0;
for (j = 0; j < N; j++) {
path_matrix[i][j] = 0;
}
}
}
}
int main()
{
int cost_matrix[N][N] = {
{3, 5, 1, 7},
{2, 6, 4, 8},
{9, 3, 5, 1},
{7, 2, 8, 4}
};
int assignment[N] = {-1, -1, -1, -1};
int i;
assign(cost_matrix, assignment);
printf("Assignment:\n");
for (i = 0; i < N; i++) {
printf("Worker %d assigned to task %d\n", i, assignment[i]);
}
return 0;
}
```
该示例实现了一个简单的指派问题算法,使用了匈牙利算法的变体。通过传入一个代价矩阵和一个指针数组,该函数可以计算出每个任务应该分配给哪个工人。在这个例子中,有4名工人和4个任务,每个工人都有不同的技能水平,每个任务需要不同的技能水平。该算法的目标是最小化总代价,即分配工人的总技能水平与任务所需技能水平之间的差异。
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