java 写一个象棋程序
时间: 2023-09-19 18:09:06 浏览: 75
编写一个象棋程序需要以下几个步骤:
1. 定义棋盘和棋子:使用二维数组模拟棋盘,使用类或结构体定义棋子。
2. 定义走棋规则:根据象棋规则实现棋子的移动、吃子等操作。
3. 实现人机对战:通过编写算法实现计算机走棋,结合界面实现人机对战。
以下是简单的Java代码示例,实现象棋程序的棋盘和棋子:
```
class ChessPiece {
private String name; // 棋子名称
private int x; // 棋子X坐标
private int y; // 棋子Y坐标
public ChessPiece(String name, int x, int y) {
this.name = name;
this.x = x;
this.y = y;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getX() {
return x;
}
public void setX(int x) {
this.x = x;
}
public int getY() {
return y;
}
public void setY(int y) {
this.y = y;
}
}
class ChessBoard {
private ChessPiece[][] board; // 棋盘
public ChessBoard() {
board = new ChessPiece[9][10];
// 初始化棋盘
board[0][0] = new ChessPiece("車", 0, 0);
board[0][1] = new ChessPiece("馬", 0, 1);
board[0][2] = new ChessPiece("象", 0, 2);
board[0][3] = new ChessPiece("士", 0, 3);
board[0][4] = new ChessPiece("将", 0, 4);
board[0][5] = new ChessPiece("士", 0, 5);
board[0][6] = new ChessPiece("象", 0, 6);
board[0][7] = new ChessPiece("馬", 0, 7);
board[0][8] = new ChessPiece("車", 0, 8);
board[2][1] = new ChessPiece("炮", 2, 1);
board[2][7] = new ChessPiece("炮", 2, 7);
board[3][0] = new ChessPiece("兵", 3, 0);
board[3][2] = new ChessPiece("兵", 3, 2);
board[3][4] = new ChessPiece("兵", 3, 4);
board[3][6] = new ChessPiece("兵", 3, 6);
board[3][8] = new ChessPiece("兵", 3, 8);
board[9][0] = new ChessPiece("車", 9, 0);
board[9][1] = new ChessPiece("馬", 9, 1);
board[9][2] = new ChessPiece("象", 9, 2);
board[9][3] = new ChessPiece("士", 9, 3);
board[9][4] = new ChessPiece("帅", 9, 4);
board[9][5] = new ChessPiece("士", 9, 5);
board[9][6] = new ChessPiece("象", 9, 6);
board[9][7] = new ChessPiece("馬", 9, 7);
board[9][8] = new ChessPiece("車", 9, 8);
board[7][1] = new ChessPiece("炮", 7, 1);
board[7][7] = new ChessPiece("炮", 7, 7);
board[6][0] = new ChessPiece("卒", 6, 0);
board[6][2] = new ChessPiece("卒", 6, 2);
board[6][4] = new ChessPiece("卒", 6, 4);
board[6][6] = new ChessPiece("卒", 6, 6);
board[6][8] = new ChessPiece("卒", 6, 8);
}
public ChessPiece getPiece(int x, int y) {
return board[x][y];
}
public void setPiece(int x, int y, ChessPiece piece) {
board[x][y] = piece;
}
}
```
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