帮我优化这段C#代码 public Beam CreateBeam(Part beam, Point startPoint, Point endPoint, string name, string par, double pro, double w, double sdx = 0.0, double edx = 0.0, int plane = 0, bool booleanPart = false, double planeoffset = 0) { Beam beam1 = new Beam { StartPoint = startPoint, StartPointOffset = { Dx = sdx }, EndPoint = endPoint, EndPointOffset = { Dx = edx }, Name = name, PartNumber = new NumberingSeries(par, 1), Material = beam.Material, Profile = { ProfileString = "PL" + pro + "" + w }, Position = { Depth = Position.DepthEnum.MIDDLE, PlaneOffset = planeoffset } }; switch (plane) { case 0: beam1.Position.Plane = Position.PlaneEnum.MIDDLE; break; case 1: beam1.Position.Plane = Position.PlaneEnum.LEFT; break; case 2: beam1.Position.Plane = Position.PlaneEnum.RIGHT; break; } beam1.Insert(); if (booleanPart) { beam1.Profile.ProfileString = "BL" + pro + "" + w; beam1.PartNumber.Prefix = ""; beam1.Class = BooleanPart.BooleanOperativeClassName; beam1.Modify(); BooleanPart part = new BooleanPart { Father = beam }; part.SetOperativePart(beam1); part.Insert(); beam1.Delete(); } else { CreateWeld(beam, beam1); } return beam1; }
时间: 2024-03-24 18:40:18 浏览: 101
C#做的练练看
可以根据以下几点来进行优化:
1. 将可选参数 sdx 和 edx 定义为可选参数语法,避免在调用函数时必须指定这两个参数。
2. 将 ProfileString 的字符串拼接改为 String.Format() 方法,使代码更易读。
3. 将 switch 语句改为使用枚举类型 PlaneEnum,并在声明 PlaneEnum 时使用 Flags 特性,使其支持多个平面的组合。
4. 将创建布尔运算的代码拆分出来,单独定义一个函数 CreateBooleanPart(),使代码更易读。
5. 将一些常量或者固定的字符串定义为常量或者静态变量,避免在多处使用时重复定义。
6. 添加注释,使代码更易读和维护。
根据以上优化,代码如下:
```csharp
public Beam CreateBeam(Part beam, Point startPoint, Point endPoint, string name, string partNumber, double profile, double width, double startDx = 0.0, double endDx = 0.0, PlaneEnum plane = PlaneEnum.Middle, bool isBooleanPart = false, double planeOffset = 0.0)
{
var beam1 = new Beam
{
StartPoint = startPoint,
StartPointOffset = { Dx = startDx },
EndPoint = endPoint,
EndPointOffset = { Dx = endDx },
Name = name,
PartNumber = new NumberingSeries(partNumber, 1),
Material = beam.Material,
Profile = { ProfileString = string.Format("PL{0}*{1}", profile, width) },
Position = { Depth = Position.DepthEnum.MIDDLE, PlaneOffset = planeOffset }
};
// 设置梁的平面
beam1.Position.Plane = plane;
beam1.Insert();
if (isBooleanPart)
{
CreateBooleanPart(beam, beam1, profile, width);
}
else
{
CreateWeld(beam, beam1);
}
return beam1;
}
// 创建布尔运算的部件
private void CreateBooleanPart(Part beam, Beam beam1, double profile, double width)
{
beam1.Profile.ProfileString = string.Format("BL{0}*{1}", profile, width);
beam1.PartNumber.Prefix = "";
beam1.Class = BooleanPart.BooleanOperativeClassName;
beam1.Modify();
var part = new BooleanPart { Father = beam };
part.SetOperativePart(beam1);
part.Insert();
beam1.Delete();
}
// 定义平面枚举类型,并添加 Flags 特性支持多个平面组合
[Flags]
public enum PlaneEnum
{
Middle = 0,
Left = 1,
Right = 2
}
```
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