EC20 C语言单片机代码
时间: 2023-07-09 15:54:05 浏览: 170
单片机 代码 C语言
EC20模块的C语言单片机代码主要涉及到串口通信和AT指令的发送与接收。下面以STM32为例,提供一个简单的EC20 C语言单片机代码示例:
```c
#include "stm32f4xx.h"
#include <string.h>
#define EC20_USART USART2
void USART2_Init(void) {
GPIO_InitTypeDef GPIO_InitStruct;
USART_InitTypeDef USART_InitStruct;
NVIC_InitTypeDef NVIC_InitStruct;
// 使能时钟
RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_GPIOA, ENABLE);
RCC_APB1PeriphClockCmd(RCC_APB1Periph_USART2, ENABLE);
// 配置GPIO
GPIO_InitStruct.GPIO_Mode = GPIO_Mode_AF;
GPIO_InitStruct.GPIO_Pin = GPIO_Pin_2 | GPIO_Pin_3;
GPIO_InitStruct.GPIO_Speed = GPIO_Speed_50MHz;
GPIO_InitStruct.GPIO_OType = GPIO_OType_PP;
GPIO_InitStruct.GPIO_PuPd = GPIO_PuPd_UP;
GPIO_Init(GPIOA, &GPIO_InitStruct);
GPIO_PinAFConfig(GPIOA, GPIO_PinSource2, GPIO_AF_USART2);
GPIO_PinAFConfig(GPIOA, GPIO_PinSource3, GPIO_AF_USART2);
// 配置USART
USART_InitStruct.USART_BaudRate = 115200;
USART_InitStruct.USART_WordLength = USART_WordLength_8b;
USART_InitStruct.USART_StopBits = USART_StopBits_1;
USART_InitStruct.USART_Parity = USART_Parity_No;
USART_InitStruct.USART_HardwareFlowControl = USART_HardwareFlowControl_None;
USART_InitStruct.USART_Mode = USART_Mode_Rx | USART_Mode_Tx;
USART_Init(EC20_USART, &USART_InitStruct);
// 配置中断
NVIC_InitStruct.NVIC_IRQChannel = USART2_IRQn;
NVIC_InitStruct.NVIC_IRQChannelPreemptionPriority = 0;
NVIC_InitStruct.NVIC_IRQChannelSubPriority = 0;
NVIC_InitStruct.NVIC_IRQChannelCmd = ENABLE;
NVIC_Init(&NVIC_InitStruct);
USART_ITConfig(EC20_USART, USART_IT_RXNE, ENABLE);
// 启动USART
USART_Cmd(EC20_USART, ENABLE);
}
void USART2_IRQHandler(void) {
static uint8_t buf[1024];
static int buf_len = 0;
if (USART_GetITStatus(EC20_USART, USART_IT_RXNE) != RESET) {
uint8_t ch = USART_ReceiveData(EC20_USART);
if (buf_len < sizeof(buf) - 1) {
buf[buf_len++] = ch;
}
}
}
void EC20_SendATCommand(const char* cmd) {
int cmd_len = strlen(cmd);
for (int i = 0; i < cmd_len; i++) {
USART_SendData(EC20_USART, cmd[i]);
while (USART_GetFlagStatus(EC20_USART, USART_FLAG_TXE) == RESET);
}
USART_SendData(EC20_USART, '\r');
while (USART_GetFlagStatus(EC20_USART, USART_FLAG_TXE) == RESET);
USART_SendData(EC20_USART, '\n');
while (USART_GetFlagStatus(EC20_USART, USART_FLAG_TXE) == RESET);
}
void EC20_ReceiveResponse(char* buf, int buf_size) {
int buf_len = 0;
while (1) {
if (USART_GetFlagStatus(EC20_USART, USART_FLAG_RXNE) != RESET) {
char ch = USART_ReceiveData(EC20_USART);
if (ch == '\r' || ch == '\n') {
buf[buf_len] = '\0';
break;
}
else if (buf_len < buf_size - 1) {
buf[buf_len++] = ch;
}
}
}
}
int main(void) {
char buf[1024];
USART2_Init();
// 发送AT指令
EC20_SendATCommand("AT");
// 读取响应信息
EC20_ReceiveResponse(buf, sizeof(buf));
printf("%s\n", buf);
while (1);
return 0;
}
```
这段代码通过STM32的USART2模块与EC20模块进行串口通信,并实现了发送AT指令和接收响应信息的功能。你可以根据自己的需求修改代码,实现更加复杂的功能。
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