python代码输出trame-vtk的圆颜色变化的动画
时间: 2024-05-08 14:18:43 浏览: 177
我理解您的问题是如何用 Python 代码输出 trame-vtk 的圆颜色变化动画。我建议您可以使用 VTK 库和 Matplotlib 库来实现这个功能。下面是一个简单的示例代码:
```
import vtk
import numpy as np
import matplotlib.pyplot as plt
from mpl_toolkits.mplot3d import Axes3D
# 创建圆的源
points = vtk.vtkPoints()
polys = vtk.vtkCellArray()
circle = vtk.vtkPolyData()
numPts = 50
for i in range(numPts):
x = np.cos(2*np.pi/numPts*i)
y = np.sin(2*np.pi/numPts*i)
z = 0
points.InsertNextPoint(x, y, z)
if i < numPts-1:
quad = vtk.vtkQuad()
quad.GetPointIds().SetId(0, i)
quad.GetPointIds().SetId(1, i+1)
quad.GetPointIds().SetId(2, i+numPts+1)
quad.GetPointIds().SetId(3, i+numPts)
polys.InsertNextCell(quad)
circle.SetPoints(points)
circle.SetPolys(polys)
# 创建圆的渲染器
renderer = vtk.vtkRenderer()
renderWindow = vtk.vtkRenderWindow()
renderWindow.SetSize(800, 800)
renderWindow.AddRenderer(renderer)
interactor = vtk.vtkRenderWindowInteractor()
interactor.SetRenderWindow(renderWindow)
# 创建圆的mapper和actor
mapper = vtk.vtkPolyDataMapper()
mapper.SetInputData(circle)
actor = vtk.vtkActor()
actor.SetMapper(mapper)
renderer.AddActor(actor)
# 添加颜色映射器
colorLUT = vtk.vtkColorTransferFunction()
colorLUT.AddRGBPoint(0.0, 1.0, 0.0, 0.0)
colorLUT.AddRGBPoint(1.0, 0.0, 1.0, 0.0)
# 创建颜色映射器的bar
scalarBar = vtk.vtkScalarBarActor()
scalarBar.SetLookupTable(colorLUT)
# 将颜色映射器的bar添加到渲染器
renderer.AddActor2D(scalarBar)
# 创建颜色变化的动画
animationSteps = 100
for i in range(animationSteps):
t = float(i) / float(animationSteps-1)
color = colorLUT.GetColor(t)
actor.GetProperty().SetColor(color)
scalarBar.SetOrientationToHorizontal()
scalarBar.SetWidth(0.8)
scalarBar.SetHeight(0.15)
scalarBar.SetPosition(0.1, 0.1)
renderWindow.Render()
```
这个代码会输出一个圆形的动画,圆的颜色会随着时间变化。您可以根据自己的需求修改代码来输出不同的动画效果。
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