写一个贪吃蛇自动寻路python代码
时间: 2024-01-06 19:05:43 浏览: 111
好的,我可以帮你写一个贪吃蛇自动寻路的Python代码。以下是代码:
```python
import random
# 定义方向常量
UP = 1
DOWN = 2
LEFT = 3
RIGHT = 4
# 定义节点类
class Node(object):
def __init__(self, x, y):
self.x = x
self.y = y
self.f = 0
self.g = 0
self.h = 0
self.parent = None
# 计算f值
def count_f(self):
self.f = self.g + self.h
# 定义A*寻路算法函数
def A_star(start, end, obstacles):
# 初始化open列表和closed列表
open_list = []
closed_list = []
# 把起点加入open列表
open_list.append(start)
while len(open_list) > 0:
# 找到f值最小的节点
cur_node = open_list[0]
for node in open_list:
if node.f < cur_node.f:
cur_node = node
# 把当前节点从open列表中删除,加入到closed列表中
open_list.remove(cur_node)
closed_list.append(cur_node)
# 如果当前节点为终点,返回路径
if cur_node.x == end.x and cur_node.y == end.y:
path = []
node = cur_node
while node.parent is not None:
path.append((node.x, node.y))
node = node.parent
return path[::-1]
# 遍历当前节点周围的节点
for i, j in [(0, -1), (0, 1), (-1, 0), (1, 0)]:
x = cur_node.x + i
y = cur_node.y + j
# 如果节点在障碍物中或超出边界,则跳过
if (x, y) in obstacles or x < 0 or x >= 20 or y < 0 or y >= 20:
continue
# 如果节点已经在closed列表中,则跳过
if any(node.x == x and node.y == y for node in closed_list):
continue
# 如果该节点不在open列表中,则加入open列表
if not any(node.x == x and node.y == y for node in open_list):
new_node = Node(x, y)
new_node.g = cur_node.g + 1
new_node.h = (abs(end.x - x) + abs(end.y - y)) * 10
new_node.count_f()
new_node.parent = cur_node
open_list.append(new_node)
# 如果该节点已经在open列表中,则更新其父节点
else:
for node in open_list:
if node.x == x and node.y == y:
if cur_node.g + 1 < node.g:
node.g = cur_node.g + 1
node.count_f()
node.parent = cur_node
break
return None
# 定义贪吃蛇自动寻路函数
def auto_move(snake, food, obstacles):
start = Node(snake[-1][0], snake[-1][1])
end = Node(food[0], food[1])
path = A_star(start, end, obstacles)
if path:
# 如果路径存在,则返回下一步的方向
next_step = (path[0][0] - start.x, path[0][1] - start.y)
if next_step == (-1, 0):
return UP
elif next_step == (1, 0):
return DOWN
elif next_step == (0, -1):
return LEFT
else:
return RIGHT
# 如果路径不存在,则随机移动
return random.choice([UP, DOWN, LEFT, RIGHT])
```
这段代码可以自动寻找贪吃蛇的下一步移动方向,如果存在路径,则返回最优路径的第一步;如果不存在路径,则随机移动。你可以把这段代码放在你的程序中进行调用,帮助贪吃蛇更快地吃到食物。
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