打字母游戏设计,游戏有菜单界面,开始游戏,游戏班组,关于游戏,退出游戏四个人选项这一步骤的代码
时间: 2023-08-16 16:06:40 浏览: 39
下面是一个基于控制台的 C 语言打字母游戏的设计,包含菜单界面、开始游戏、游戏帮助、关于游戏、退出游戏四个选项:
```c
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
void printMenu() {
printf("\n");
printf("*********************\n");
printf("* 1. Start game *\n");
printf("* 2. Game help *\n");
printf("* 3. About game *\n");
printf("* 4. Quit game *\n");
printf("*********************\n");
}
void printGameHelp() {
printf("\n");
printf("*********************************\n");
printf("* Type the letter as fast as you *\n");
printf("* can when it appears on screen. *\n");
printf("* You will earn one point for *\n");
printf("* each correct letter. *\n");
printf("* The game ends when you miss *\n");
printf("* a letter. *\n");
printf("*********************************\n");
}
void printAboutGame() {
printf("\n");
printf("*************************\n");
printf("* C Typing Game *\n");
printf("* Version 1.0 *\n");
printf("* Developed by John Doe *\n");
printf("*************************\n");
}
void runGame() {
char letter, input;
int score = 0;
srand(time(NULL));
printf("\n");
printf("*************************\n");
printf("* C Typing Game *\n");
printf("* Press 'q' to quit *\n");
printf("*************************\n");
while (1) {
letter = rand() % 26 + 'a';
printf("Type the letter '%c': ", letter);
scanf(" %c", &input);
if (input == 'q') {
printf("You quit the game.\n");
printf("Your final score is %d.\n", score);
break;
}
if (input == letter) {
printf("Correct!\n");
score++;
} else {
printf("Incorrect! The correct letter is '%c'.\n", letter);
printf("Your final score is %d.\n", score);
break;
}
}
}
int main() {
int choice;
printf("Welcome to the C Typing Game!\n");
while (1) {
printMenu();
printf("Enter your choice: ");
scanf("%d", &choice);
switch (choice) {
case 1:
runGame();
break;
case 2:
printGameHelp();
break;
case 3:
printAboutGame();
break;
case 4:
printf("Thanks for playing!\n");
return 0;
default:
printf("Invalid choice!\n");
break;
}
}
}
```
这个程序使用了四个函数分别实现了菜单界面、游戏帮助、关于游戏和游戏逻辑。在主函数中,使用一个 while 循环来不断显示菜单并等待用户输入选择,根据用户的选择来调用相应的函数。在游戏逻辑中,使用了一个死循环来不断生成字母并等待用户输入,直到用户输入 'q' 退出游戏或者输入错误结束游戏。