21点游戏用verilog怎么做
时间: 2023-07-12 08:26:23 浏览: 100
21点游戏是一种纸牌游戏,也称为Blackjack。要实现这个游戏,您需要使用Verilog编写游戏逻辑。下面是一个简单的21点游戏的Verilog代码示例:
```
module blackjack (
input clk, //时钟信号
input reset, //复位信号
input hit, //是否要求加牌
input stay, //是否要求停牌
output reg[7:0] player_hand, //玩家手牌总和
output reg[7:0] dealer_hand, //庄家手牌总和
output reg win //是否赢得游戏
);
reg[7:0] deck [51:0]; //扑克牌
reg[7:0] player_cards [4:0]; //玩家手牌
reg[7:0] dealer_cards [4:0]; //庄家手牌
reg[3:0] player_card_count; //玩家手牌数量
reg[3:0] dealer_card_count; //庄家手牌数量
reg game_over; //游戏是否结束
reg[7:0] player_hand_tmp; //玩家手牌总和临时值
reg[7:0] dealer_hand_tmp; //庄家手牌总和临时值
initial begin
//初始化扑克牌
deck[0] = 2'b00_000_001; //2 of spades
deck[1] = 2'b00_000_010; //3 of spades
//...
deck[50] = 2'b10_000_110; //ace of diamonds
deck[51] = 2'b10_000_111; //2 of diamonds
//初始化游戏状态
player_hand = 0;
dealer_hand = 0;
player_card_count = 0;
dealer_card_count = 0;
game_over = 0;
end
always @(posedge clk) begin
if (reset) begin
//重置游戏状态
player_hand = 0;
dealer_hand = 0;
player_card_count = 0;
dealer_card_count = 0;
game_over = 0;
end else begin
//判断是否需要给玩家发牌
if (player_card_count < 2) begin
player_cards[player_card_count] = deck[player_card_count];
player_card_count = player_card_count + 1;
end
//判断是否需要给庄家发牌
if (dealer_card_count < 2) begin
dealer_cards[dealer_card_count] = deck[dealer_card_count + 2];
dealer_card_count = dealer_card_count + 1;
end
//判断是否需要加牌
if (hit) begin
player_cards[player_card_count] = deck[player_card_count + dealer_card_count + 1];
player_card_count = player_card_count + 1;
end
//计算玩家手牌总和
player_hand_tmp = 0;
for (int i = 0; i < player_card_count; i = i + 1) begin
player_hand_tmp = player_hand_tmp + player_cards[i][6:0];
end
player_hand = player_hand_tmp;
//计算庄家手牌总和
dealer_hand_tmp = 0;
for (int i = 0; i < dealer_card_count; i = i + 1) begin
dealer_hand_tmp = dealer_hand_tmp + dealer_cards[i][6:0];
end
dealer_hand = dealer_hand_tmp;
//判断是否要停牌
if (stay) begin
//庄家加牌
while (dealer_hand < 17) begin
dealer_cards[dealer_card_count] = deck[player_card_count + dealer_card_count + 1];
dealer_card_count = dealer_card_count + 1;
dealer_hand_tmp = dealer_hand_tmp + dealer_cards[dealer_card_count][6:0];
end
dealer_hand = dealer_hand_tmp;
//判断胜负
if (dealer_hand > 21 || player_hand > dealer_hand) begin
win = 1;
game_over = 1;
end else begin
win = 0;
game_over = 1;
end
end
end
end
```
这个代码示例实现了一个简单的21点游戏逻辑,包括发牌、加牌、停牌、计算总和和判断胜负等功能。在这个示例中,使用了一个简单的扑克牌数组来表示所有的扑克牌,并使用了玩家手牌、庄家手牌和游戏状态等变量来跟踪游戏状态。您可以根据自己的需要修改和扩展这个代码示例,以实现更复杂的21点游戏逻辑。