写一个可以自动扫雷的程序用python
时间: 2023-12-04 21:02:19 浏览: 121
以下是一个简单的 Python 扫雷程序,可以自动扫雷:
```python
import random
# 定义常量
BOMB = -1
COVERED = -2
FLAGGED = -3
# 初始化游戏棋盘
def init_board(width, height, num_bombs):
board = []
for i in range(height):
row = []
for j in range(width):
row.append(COVERED)
board.append(row)
# 布雷
bombs = set()
while len(bombs) < num_bombs:
i = random.randint(0, height-1)
j = random.randint(0, width-1)
if board[i][j] != BOMB:
bombs.add((i, j))
board[i][j] = BOMB
# 计算数字
for i in range(height):
for j in range(width):
if board[i][j] == BOMB:
continue
count = 0
for ni in range(max(0, i-1), min(height, i+2)):
for nj in range(max(0, j-1), min(width, j+2)):
if board[ni][nj] == BOMB:
count += 1
board[i][j] = count
return board
# 显示游戏棋盘
def show_board(board):
for row in board:
line = ""
for cell in row:
if cell == COVERED:
line += "."
elif cell == FLAGGED:
line += "F"
elif cell == BOMB:
line += "*"
else:
line += str(cell)
print(line)
# 扫雷
def sweep(board, i, j):
if board[i][j] == BOMB:
return False
elif board[i][j] != COVERED:
return True
else:
board[i][j] = 0
for ni in range(max(0, i-1), min(len(board), i+2)):
for nj in range(max(0, j-1), min(len(board[0]), j+2)):
if board[ni][nj] == BOMB:
board[i][j] += 1
if board[i][j] == 0:
for ni in range(max(0, i-1), min(len(board), i+2)):
for nj in range(max(0, j-1), min(len(board[0]), j+2)):
sweep(board, ni, nj)
return True
# 标记旗子
def flag(board, i, j):
if board[i][j] == COVERED:
board[i][j] = FLAGGED
return True
elif board[i][j] == FLAGGED:
board[i][j] = COVERED
return True
else:
return False
# 判断游戏是否结束
def game_over(board):
for row in board:
for cell in row:
if cell == COVERED:
return False
elif cell == BOMB:
return True
# 自动扫雷
def auto_sweep(board):
for i in range(len(board)):
for j in range(len(board[0])):
if board[i][j] >= 0:
count_flagged = 0
count_covered = 0
for ni in range(max(0, i-1), min(len(board), i+2)):
for nj in range(max(0, j-1), min(len(board[0]), j+2)):
if board[ni][nj] == FLAGGED:
count_flagged += 1
elif board[ni][nj] == COVERED:
count_covered += 1
if board[i][j] == count_flagged and count_covered > 0:
for ni in range(max(0, i-1), min(len(board), i+2)):
for nj in range(max(0, j-1), min(len(board[0]), j+2)):
if board[ni][nj] == COVERED:
sweep(board, ni, nj)
if game_over(board):
return True
elif board[i][j] == count_flagged and count_covered == 0:
continue
elif board[i][j] - count_flagged == count_covered:
for ni in range(max(0, i-1), min(len(board), i+2)):
for nj in range(max(0, j-1), min(len(board[0]), j+2)):
if board[ni][nj] == COVERED:
flag(board, ni, nj)
if game_over(board):
return True
return False
# 测试
board = init_board(10, 10, 10)
show_board(board)
while not game_over(board):
if not auto_sweep(board):
print("Game over!")
break
show_board(board)
print("Game over!")
```
这个程序使用了一个简单的自动扫雷算法,但并不完美,可能无法解决所有情况。
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