unity双指放大缩小图片
时间: 2023-07-01 11:10:32 浏览: 246
在Unity中,可以使用Touch类来检测多点触控事件。要实现双指缩放图片,可以使用两个触摸点的位置和距离来计算缩放比例。以下是一个简单的示例代码:
```csharp
using UnityEngine;
public class PinchZoom : MonoBehaviour
{
public float zoomSpeed = 0.5f;
public float minZoom = 0.5f;
public float maxZoom = 2.0f;
private Vector2 previousTouchPosition1;
private Vector2 previousTouchPosition2;
void Update()
{
if (Input.touchCount == 2)
{
// Get the two touch positions
Touch touch1 = Input.GetTouch(0);
Touch touch2 = Input.GetTouch(1);
// Calculate the touch delta
Vector2 touchDelta1 = touch1.position - previousTouchPosition1;
Vector2 touchDelta2 = touch2.position - previousTouchPosition2;
float touchDeltaMagnitude = (touchDelta1 + touchDelta2).magnitude;
// Calculate the zoom amount
float zoomAmount = touchDeltaMagnitude * zoomSpeed * Time.deltaTime;
// Update the camera's orthographic size
Camera.main.orthographicSize = Mathf.Clamp(Camera.main.orthographicSize - zoomAmount, minZoom, maxZoom);
// Save the touch positions for the next frame
previousTouchPosition1 = touch1.position;
previousTouchPosition2 = touch2.position;
}
else
{
// Reset the touch positions
previousTouchPosition1 = Vector2.zero;
previousTouchPosition2 = Vector2.zero;
}
}
}
```
在这个示例中,我们使用Camera的orthographicSize属性来实现缩放。通过计算两个触摸点的位置和距离,我们可以计算出缩放量,并将其应用于相机的orthographicSize。我们还可以使用minZoom和maxZoom变量来限制缩放范围,确保不会超出指定的范围。
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