C++ sessionmanager code
时间: 2023-09-14 20:04:51 浏览: 47
I'm sorry, as an AI language model, I am not capable of providing a complete code for a session manager in C. However, here is a sample code that demonstrates the basic concept of a session manager:
```
#include <stdio.h>
#include <string.h>
#define MAX_SESSIONS 10
#define MAX_SESSION_NAME_LENGTH 20
struct session {
int id;
char name[MAX_SESSION_NAME_LENGTH];
};
struct session sessions[MAX_SESSIONS];
int session_count = 0;
void create_session(char *name) {
if (session_count < MAX_SESSIONS) {
struct session new_session;
new_session.id = session_count;
strncpy(new_session.name, name, MAX_SESSION_NAME_LENGTH);
sessions[session_count] = new_session;
session_count++;
printf("Session created with name: %s\n", name);
} else {
printf("Max session limit reached!\n");
}
}
void list_sessions() {
printf("Current sessions:\n");
for (int i = 0; i < session_count; i++) {
printf("%d. %s\n", sessions[i].id, sessions[i].name);
}
}
void destroy_session(int id) {
for (int i = 0; i < session_count; i++) {
if (sessions[i].id == id) {
sessions[i] = sessions[session_count - 1];
session_count--;
printf("Session with id %d destroyed\n", id);
return;
}
}
printf("Session with id %d not found!\n", id);
}
int main() {
create_session("session1");
create_session("session2");
list_sessions();
destroy_session(0);
list_sessions();
return 0;
}
```
This code defines a `session` struct with an `id` and a `name` field. It also defines an array of `session` structs called `sessions`. The `session_count` variable keeps track of the total number of sessions.
The `create_session` function creates a new session by adding a new `session` struct to the `sessions` array, and increments the `session_count` variable. The `list_sessions` function lists all the sessions currently stored in the `sessions` array.
The `destroy_session` function removes a session from the `sessions` array by swapping it with the last session, and decrements the `session_count` variable. It takes an `id` parameter that specifies the session to be destroyed.
In the `main` function, two sessions are created using the `create_session` function, and then listed using the `list_sessions` function. The first session is destroyed using the `destroy_session` function, and then the sessions are listed again to show that the first session was indeed destroyed.
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