void init_heap(MinHeap *heap,int capacity) { heap->data=(Edge*)malloc(sizeof(Edge)*capacity); heap->size=0; heap->capacity=capacity; } void push_heap(MinHeap *heap,Edge e) { int i; i=++heap->size; while(i>1&&heap->data[i/2].w>e.w) { heap->data[i]
时间: 2024-04-27 08:22:41 浏览: 6
这是一个最小堆(MinHeap)的实现,用于存储边(Edge)并进行堆排序(heap sort)。
函数 init_heap 用于初始化一个最小堆,其中 heap->data 用于存储边,heap->size 表示当前堆的大小,heap->capacity 是堆的容量。
函数 push_heap 用于向最小堆中添加一条边 e,先将边插入到堆的最后一个位置,然后进行堆调整,将边上浮到其正确的位置。
在 while 循环中,每次将 i 指向当前节点的父节点,如果父节点的权值大于要插入的边的权值,就将父节点下沉到当前节点的位置,继续向上比较,直到当前节点的权值小于等于其父节点的权值或者已经到达堆顶。最后将要插入的边插入到 i 指向的位置即可。
这个最小堆的实现可以用于解决最小生成树(Minimum Spanning Tree)问题,例如 Prim 算法和 Kruskal 算法。
相关问题
用c代码解释堆
下面是使用 C 语言实现一个小根堆的例子,实现了堆的插入和弹出操作:
```c
#include <stdio.h>
#include <stdlib.h>
#define HEAP_SIZE 100
typedef struct {
int *arr; // 堆的数组
int size; // 堆中元素的个数
int capacity; // 堆的容量
} MinHeap;
// 初始化堆
void init_heap(MinHeap *heap, int capacity) {
heap->arr = (int *)malloc(sizeof(int) * capacity);
heap->size = 0;
heap->capacity = capacity;
}
// 插入元素
void push(MinHeap *heap, int val) {
if (heap->size >= heap->capacity) {
return;
}
heap->arr[heap->size] = val;
int idx = heap->size;
while (idx > 0) {
int parent_idx = (idx - 1) / 2;
if (heap->arr[parent_idx] > heap->arr[idx]) {
int tmp = heap->arr[parent_idx];
heap->arr[parent_idx] = heap->arr[idx];
heap->arr[idx] = tmp;
idx = parent_idx;
} else {
break;
}
}
heap->size++;
}
// 弹出堆顶元素
int pop(MinHeap *heap) {
if (heap->size == 0) {
return -1;
}
int root = heap->arr[0];
heap->size--;
heap->arr[0] = heap->arr[heap->size];
int idx = 0;
while (idx < heap->size) {
int left_idx = idx * 2 + 1;
int right_idx = idx * 2 + 2;
int min_idx = idx;
if (left_idx < heap->size && heap->arr[left_idx] < heap->arr[min_idx]) {
min_idx = left_idx;
}
if (right_idx < heap->size && heap->arr[right_idx] < heap->arr[min_idx]) {
min_idx = right_idx;
}
if (min_idx != idx) {
int tmp = heap->arr[min_idx];
heap->arr[min_idx] = heap->arr[idx];
heap->arr[idx] = tmp;
idx = min_idx;
} else {
break;
}
}
return root;
}
int main() {
MinHeap heap;
init_heap(&heap, HEAP_SIZE);
push(&heap, 3);
push(&heap, 1);
push(&heap, 4);
push(&heap, 2);
push(&heap, 5);
while (heap.size > 0) {
printf("%d ", pop(&heap));
}
return 0;
}
```
这里使用结构体来表示堆,包含堆的数组、元素个数和容量。插入时将元素添加到数组尾部,然后将元素与其父节点进行比较,如果父节点较大则交换两个节点,直到满足小根堆的性质。
弹出时将堆顶元素取出,将数组最后一个元素放到堆顶,然后将堆顶元素与其左右子节点中较小的那个进行比较,如果子节点较小则交换两个节点,直到满足小根堆的性质。
霍夫曼编码译码器c++
以下是一个简单的霍夫曼编码译码器的C代码示例:
```
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define MAX_TREE_HT 100
struct MinHeapNode {
char data;
unsigned freq;
struct MinHeapNode *left, *right;
};
struct MinHeap {
unsigned size;
unsigned capacity;
struct MinHeapNode **array;
};
struct MinHeapNode *newNode(char data, unsigned freq) {
struct MinHeapNode *temp = (struct MinHeapNode *)malloc(sizeof(struct MinHeapNode));
temp->left = temp->right = NULL;
temp->data = data;
temp->freq = freq;
return temp;
}
struct MinHeap *createMinHeap(unsigned capacity) {
struct MinHeap *minHeap = (struct MinHeap *)malloc(sizeof(struct MinHeap));
minHeap->size = 0;
minHeap->capacity = capacity;
minHeap->array = (struct MinHeapNode **)malloc(minHeap->capacity * sizeof(struct MinHeapNode *));
return minHeap;
}
void swapMinHeapNode(struct MinHeapNode **a, struct MinHeapNode **b) {
struct MinHeapNode *t = *a;
*a = *b;
*b = t;
}
void minHeapify(struct MinHeap *minHeap, int idx) {
int smallest = idx;
int left = 2 * idx + 1;
int right = 2 * idx + 2;
if (left < minHeap->size && minHeap->array[left]->freq < minHeap->array[smallest]->freq)
smallest = left;
if (right < minHeap->size && minHeap->array[right]->freq < minHeap->array[smallest]->freq)
smallest = right;
if (smallest != idx) {
swapMinHeapNode(&minHeap->array[smallest], &minHeap->array[idx]);
minHeapify(minHeap, smallest);
}
}
int isSizeOne(struct MinHeap *minHeap) {
return (minHeap->size == 1);
}
struct MinHeapNode *extractMin(struct MinHeap *minHeap) {
struct MinHeapNode *temp = minHeap->array[0];
minHeap->array[0] = minHeap->array[minHeap->size - 1];
--minHeap->size;
minHeapify(minHeap, 0);
return temp;
}
void insertMinHeap(struct MinHeap *minHeap, struct MinHeapNode *minHeapNode) {
++minHeap->size;
int i = minHeap->size - 1;
while (i && minHeapNode->freq < minHeap->array[(i - 1) / 2]->freq) {
minHeap->array[i] = minHeap->array[(i - 1) / 2];
i = (i - 1) / 2;
}
minHeap->array[i] = minHeapNode;
}
void buildMinHeap(struct MinHeap *minHeap) {
int n = minHeap->size - 1;
int i;
for (i = (n - 1) / 2; i >= 0; --i)
minHeapify(minHeap, i);
}
void printArr(int arr[], int n) {
int i;
for (i = 0; i < n; ++i)
printf("%d", arr[i]);
printf("\n");
}
int isLeaf(struct MinHeapNode *root) {
return !(root->left) && !(root->right);
}
struct MinHeap *createAndBuildMinHeap(char data[], int freq[], int size) {
struct MinHeap *minHeap = createMinHeap(size);
for (int i = 0; i < size; ++i)
minHeap->array[i] = newNode(data[i], freq[i]);
minHeap->size = size;
buildMinHeap(minHeap);
return minHeap;
}
struct MinHeapNode *buildHuffmanTree(char data[], int freq[], int size) {
struct MinHeapNode *left, *right, *top;
struct MinHeap *minHeap = createAndBuildMinHeap(data, freq, size);
while (!isSizeOne(minHeap)) {
left = extractMin(minHeap);
right = extractMin(minHeap);
top = newNode('$', left->freq + right->freq);
top->left = left;
top->right = right;
insertMinHeap(minHeap, top);
}
return extractMin(minHeap);
}
void printCodes(struct MinHeapNode *root, int arr[], int top) {
if (root->left) {
arr[top] = 0;
printCodes(root->left, arr, top + 1);
}
if (root->right) {
arr[top] = 1;
printCodes(root->right, arr, top + 1);
}
if (isLeaf(root)) {
printf("%c: ", root->data);
printArr(arr, top);
}
}
void HuffmanCodes(char data[], int freq[], int size) {
struct MinHeapNode *root = buildHuffmanTree(data, freq, size);
int arr[MAX_TREE_HT], top = 0;
printCodes(root, arr, top);
}
int main() {
char arr[] = {'a', 'b', 'c', 'd', 'e', 'f'};
int freq[] = {5, 9, 12, 13, 16, 45};
int size = sizeof(arr) / sizeof(arr[0]);
HuffmanCodes(arr, freq, size);
return 0;
}
```
这个示例程序使用了Min Heap、霍夫曼树和深度优先搜索的概念来实现霍夫曼编码和解码。它可以生成给定字符集和频率的霍夫曼编码,并将其打印出来。该程序可以根据需要进行修改,以满足不同的编解码要求。