基于Openmesh8.0版本的带纹理网格文件的读取,请写出示例代码
时间: 2024-03-20 16:45:21 浏览: 55
以下是基于OpenMesh 8.0版本的带纹理网格文件的读取示例代码:
```c++
#include <iostream>
#include <OpenMesh/Core/IO/MeshIO.hh>
#include <OpenMesh/Core/Mesh/TriMesh_ArrayKernelT.hh>
struct MyTraits : public OpenMesh::DefaultTraits {
typedef OpenMesh::Vec3d Point;
typedef OpenMesh::Vec3d Normal;
typedef OpenMesh::Vec2d TexCoord2D;
};
typedef OpenMesh::TriMesh_ArrayKernelT<MyTraits> MyMesh;
int main(int argc, char **argv) {
MyMesh mesh;
if (!OpenMesh::IO::read_mesh(mesh, "my_mesh.obj")) {
std::cerr << "Failed to read mesh file!" << std::endl;
return 1;
}
// Check if the mesh has texture coordinates
if (!mesh.has_vertex_texcoords2D()) {
std::cerr << "Mesh doesn't have texture coordinates!" << std::endl;
return 1;
}
// Read texture coordinates
if (!OpenMesh::IO::read_texture(mesh, "my_texture.png")) {
std::cerr << "Failed to read texture file!" << std::endl;
return 1;
}
// Access texture coordinates
for (MyMesh::VertexIter v_it = mesh.vertices_begin(); v_it != mesh.vertices_end(); ++v_it) {
MyMesh::TexCoord2D texCoord = mesh.texcoord2D(*v_it);
std::cout << "Vertex " << *v_it << " has texture coordinates (" << texCoord[0] << ", " << texCoord[1] << ")" << std::endl;
}
return 0;
}
```
注意,上述示例假设网格文件为 OBJ 格式,纹理文件为 PNG 格式。如果你的网格文件和纹理文件格式不同,需要相应地修改代码。
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