vbap声像合成matlab代码
时间: 2023-10-13 20:04:52 浏览: 139
VBAP(Vector Base Amplitude Panning)音像定位是一种基于幅度调制的立体声声像合成技术。以下是一份使用MATLAB实现VBAP声像合成的代码示例:
```
clear all
close all
clc
% 设置输入信号
[x, fs] = audioread('input.wav');
% 设置输出声道数
nChannels = 8;
% 设置扬声器位置
speakerPos = [1 0 0; 0 1 0; -1 0 0; 0 -1 0; 0 0 1; 0 0 -1; 0.5 0.5 0.5; -0.5 -0.5 -0.5];
% 计算输入信号的长度和采样频率
[nSamples, nInputs] = size(x);
% 初始化输出矩阵
y = zeros(nSamples, nChannels);
% 遍历每个采样点并进行声像合成
for i = 1:nSamples
for j = 1:nChannels
% 计算输入信号在当前扬声器位置的振幅
a = vbap_amplitude(speakerPos(j,:), nChannels);
% 在输出矩阵中添加输入信号的振幅
y(i,j) = a * x(i,:);
end
end
% 将输出矩阵写入WAV文件
audiowrite('output.wav', y, fs);
% VBAP振幅计算函数
function a = vbap_amplitude(speaker, nChannels)
% 计算扬声器与X轴的夹角
theta = atan2(speaker(2), speaker(1));
% 如果扬声器位于前方,则夹角为正;如果位于后方,则夹角为负
if theta < 0
theta = theta + 2*pi;
end
% 计算扬声器在圆上所处的位置
speakerIndex = ceil(theta / (2*pi/nChannels));
% 计算扬声器与所处位置两个最近邻的扬声器之间的向量
leftSpeaker = mod(speakerIndex - 1, nChannels) + 1;
rightSpeaker = mod(speakerIndex, nChannels) + 1;
vLeft = speaker - speakerPos(leftSpeaker,:);
vRight = speakerPos(rightSpeaker,:) - speaker;
% 计算扬声器与两个最近邻扬声器之间的夹角
phiLeft = acos(dot(speaker, speakerPos(leftSpeaker,:))/norm(speaker)/norm(speakerPos(leftSpeaker,:)));
phiRight = acos(dot(speaker, speakerPos(rightSpeaker,:))/norm(speaker)/norm(speakerPos(rightSpeaker,:)));
% 计算振幅
a = min([1 dot(vLeft,vRight)/(norm(vLeft)*norm(vRight)) dot(vLeft,vRight)/(norm(vLeft)*norm(vRight))]);
end
```
该代码中,首先读取输入音频文件,并设置输出声道数和扬声器位置。然后,使用vbap_amplitude函数计算每个扬声器在当前位置的振幅,并将振幅乘以输入信号的振幅来进行声像合成。最后,将输出矩阵写入WAV文件中。
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