import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;为何报错?
时间: 2024-04-18 10:24:29 浏览: 13
报错可能是因为缺少相关的依赖或者该类的引入方式不正确。请确认以下几点:
1. 确保已正确导入 `net.minecraftforge.fml.common.event.FMLPreInitializationEvent` 类。可以使用 IDE 的自动导入功能或手动导入该类。
2. 确保项目中已经添加了正确的依赖。对于 Forge Mod 开发,需要添加 Forge 的相关依赖。可以查看项目的 `build.gradle` 或 `pom.xml` 文件,确认是否已添加了正确的依赖。
3. 如果以上操作都正确,但仍然报错,可能是由于版本不兼容导致的。请确认所使用的 Forge 版本与其他相关库的版本是否匹配。
如果问题仍然存在,请提供更详细的错误信息,以便更好地帮助解决问题。
相关问题
package com.yourname.mymod; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; import net.minecraft.item.ItemSword; import net.minecraftforge.event.RegistryEvent; import net.minecraftforge.event.RegistryEvent.Register; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod.EventBusSubscriber; import net.minecraftforge.fml.common.Mod.EventHandler; import net.minecraftforge.fml.common.event.FMLInitializationEvent; import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.registries.IForgeRegistry; @Mod(modid = ModMain.MODID, name = ModMain.NAME, version = ModMain.VERSION) public class ModMain { public static final String MODID = "mymod"; public static final String NAME = "My Mod"; public static final String VERSION = "1.0.0"; @EventHandler public void preInit(FMLPreInitializationEvent event) { // 注册物品 registerItem(event.getRegistry(), new ItemSword(Item.ToolMaterial.DIAMOND) { { setRegistryName(MODID, "creator_sword"); setUnlocalizedName(MODID + ".creator_sword"); setCreativeTab(CreativeTabs.COMBAT); setMaxDamage(0); } }); } @EventHandler public void init(FMLInitializationEvent event) { // 在这里可以添加其他初始化逻辑 } @EventBusSubscriber(modid = MODID) public static class RegistrationHandler { @SubscribeEvent public static void registerItems(RegistryEvent.Register<Item> event) { registerItem(event.getRegistry(), new ItemSword(Item.ToolMaterial.DIAMOND) { { setRegistryName(MODID, "creator_sword"); setUnlocalizedName(MODID + ".creator_sword"); setCreativeTab(CreativeTabs.COMBAT); setMaxDamage(0); } }); } } private static void registerItem(IForgeRegistry<Item> registry, Item item) { registry.register(item); } }中的getRegistry()报错
这段代码中的 `getRegistry()` 报错很可能是由于 `RegistryEvent` 类型不正确或者在 `RegistryEvent.Register<Item>` 中没有正确地指定泛型参数。请将 `RegistryEvent.Register` 修改为 `Register<Item>`,并将 `public static void registerItems(RegistryEvent.Register<Item> event)` 方法中的参数类型也修改为 `Register<Item>`。另外,你可以尝试将 `registerItem()` 方法的访问级别改为 public,以避免访问限制问题。如果还存在问题,请提供更详细的错误信息和代码上下文,这样我才能更好地帮助你。
package com.HudShow.hud.gui; import com.HudShow.hud.HudShow; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.Gui; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.event.RenderGameOverlayEvent; import net.minecraftforge.fml.common.Mod; @Mod.EventBusSubscriber(modid = HudShow.MODID) public class HealthHud extends Gui { private final Minecraft mc; public HealthHud() { mc = Minecraft.getMinecraft(); } public void render() { float health = mc.player.getHealth(); float maxHealth = mc.player.getMaxHealth(); int width = (int) ((health / maxHealth) * 120); mc.draw(1, 1, 0, 0, width, 20, 170, 0, 0, 1); String healthShow = String.valueOf(mc.player.getHealth()); int StringWidth = (width - healthShow.length()) / 2; mc.fontRenderer.drawString("§l" + healthShow, StringWidth, 6, 120, true); } public void render2(RenderGameOverlayEvent event) { int posX = (event.getResolution().getScaledWidth()) / 2; int posY = (event.getResolution().getScaledHeight()) / 2; GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO); Minecraft.getMinecraft().getTextureManager().bindTexture(new ResourceLocation("hud:textures/gui/frame_health.png")); drawModalRectWithCustomSizedTexture(posX - 207, posY - 112, 0, 0, 91, 45, 182, 91); } }查错
这段代码中存在一个错误:方法 `mc.draw()` 不存在。
应该使用 `Gui.drawRect()` 方法来绘制矩形。
正确的代码应该是:
```
package com.HudShow.hud.gui;
import com.HudShow.hud.HudShow;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Gui;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.fml.common.Mod;
@Mod.EventBusSubscriber(modid = HudShow.MODID)
public class HealthHud extends Gui {
private final Minecraft mc;
public HealthHud() {
mc = Minecraft.getMinecraft();
}
public void render() {
float health = mc.player.getHealth();
float maxHealth = mc.player.getMaxHealth();
int width = (int) ((health / maxHealth) * 120);
Gui.drawRect(1, 1, 1 + width, 21, 0xFFFF0000);
String healthShow = String.valueOf(mc.player.getHealth());
int StringWidth = (width - mc.fontRenderer.getStringWidth(healthShow)) / 2;
mc.fontRenderer.drawString("§l" + healthShow, StringWidth + 1, 6, 120, true);
}
public void render2(RenderGameOverlayEvent event) {
int posX = (event.getResolution().getScaledWidth()) / 2;
int posY = (event.getResolution().getScaledHeight()) / 2;
GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
Minecraft.getMinecraft().getTextureManager().bindTexture(new ResourceLocation("hud:textures/gui/frame_health.png"));
drawModalRectWithCustomSizedTexture(posX - 207, posY - 112, 0, 0, 91, 45, 182, 91);
}
}
```