Unable to open 'C:\Android\软件包\android-sdk-windows\platforms\android-19\android.jar': Illegal byte sequence 解决方法
时间: 2023-09-15 17:23:27 浏览: 201
你遇到的问题是由于文件路径中包含非法字节序列导致的。解决这个问题的方法是修改文件路径,确保不包含非法字符。
你可以尝试方法来解决这个问题:
1. 将文件移动到另一个路径中,确保路径中没有非法字符。例如,将文件移动到C:\Android\android-sdk-windows\platforms\android-19\android.jar。
2. 如果你无法移动文件,可以尝试重命名文件,确保文件名中没有非法字符。例如,将android.jar重命名为android19.jar。
3. 另外,你还可以尝试使用命令提示符来复制文件。打开命令提示符窗口,然后使用以下命令复制文件:
```
copy "C:\Android\软件包\android-sdk-windows\platforms\android-19\android.jar" "C:\Android\android-sdk-windows\platforms\android-19\android.jar"
```
请记住,在进行任何更改之前,最好先备份原始文件。希望这些方法能够帮助你解决问题!如果你还有其他问题,请随时提问。
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Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.3f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\32.0.0\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.3f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.3f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-31\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.3f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-32\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.3f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only > Task :launcher:preBuild UP-TO-DATE > Task :unityLibrary:preBuild UP-TO-DATE > Task :launcher:preReleaseBuild UP-TO-DATE > Task :unityLibrary:preReleaseBuild UP-TO-DATE > Task :unityLibrary:compileReleaseAidl NO-SOURCE > Task :launcher:generateReleaseBuildConfig > Task :launcher:compileReleaseAidl NO-SOURCE > Task :launcher:javaPreCompileRelease > Task :launcher:generateReleaseResValues > Task :launcher:createReleaseCompatibleScreenManifests > Task :launcher:extractDeepLinksRelease > Task :launcher:extractProguardFiles > Task :launcher:mergeReleaseJniLibFolders > Task :unityLibrary:mergeReleaseJniLibFolders > Task :unityLibrary:compileReleaseRenderscript NO-SOURCE > Task :unityLibrary:generateReleaseBuildConfig > Task :unityLibrary:generateReleaseResValues > Task :unityLibrary:generateReleaseResources > Task :unityLibrary:packageReleaseResources > Task :unityLibrary:parseReleaseLocalResources > Task :unityLibrary:javaPreCompileRelease > Task :unityLibrary:mergeReleaseShaders > Task :unityLibrary:compileReleaseShaders NO-SOURCE > Task :unityLibrary:generateReleaseAssets UP-TO-DATE > Task :unityLibrary:processReleaseManifest > Task :unityLibrary:mergeReleaseNativeLibs > Task :unityLibrary:packageReleaseAssets > Task :unityLibrary:stripReleaseDebugSymbols > Task :unityLibrary:packageReleaseRenderscript NO-SOURCE > Task :unityLibrary:prepareLintJarForPublish > Task :unityLibrary:prepareReleaseArtProfile > Task :unityLibrary:processReleaseJavaRes > Task :unityLibrary:extractDeepLinksRelease > Task :unityLibrary:writeReleaseAarMetadata > Task :unityLibrary:compileReleaseLibraryResources > Task :unityLibrary:writeReleaseLintModelMetadata > Task :unityLibrary:bundleLibResRelease > Task :unityLibrary:mergeReleaseJavaResource > Task :unityLibrary:copyReleaseJniLibsProjectAndLocalJars > Task :unityLibrary:copyReleaseJniLibsProjectOnly > Task :launcher:compileReleaseRenderscript NO-SOURCE > Task :launcher:generateReleaseResources > Task :launcher:checkReleaseAarMetadata > Task :unityLibrary:generateReleaseRFile > Task :unityLibrary:extractReleaseAnnotations > Task :unityLibrary:compileReleaseJavaWithJavac > Task :unityLibrary:mergeReleaseGeneratedProguardFiles > Task :unityLibrary:mergeReleaseConsumerProguardFiles > Task :unityLibrary:syncReleaseLibJars > Task :unityLibrary:bundleReleaseLocalLintAar > Task :unityLibrary:bundleLibRuntimeToJarRelease > Task :unityLibrary:bundleLibCompileToJarRelease > Task :unityLibrary:createFullJarRelease > Task :launcher:processReleaseMainManifest FAILED See http://g.co/androidstudio/manifest-merger for more information about the manifest merger. > Task :launcher:mergeReleaseResources 42 actionable tasks: 42 executed UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
这个错误提示表明你的Android SDK是只读的,导致Unity无法写入相关文件。解决这个问题的方法是确保你对Android SDK目录具有写入权限。你可以尝试以下方法:
1. 确保你以管理员身份运行Unity编辑器。在开始菜单中找到Unity并右键单击,选择"以管理员身份运行"。
2. 检查Android SDK目录的属性,确保它没有被设置为只读。右键单击Android SDK目录,选择"属性",然后取消选中"只读"属性。
3. 如果你的Android SDK目录位于Program Files文件夹中,Windows的安全性设置可能会阻止写入。你可以尝试将Android SDK移动到非受限制的位置,例如C:\AndroidSDK。
4. 另外,你还可以尝试在Unity中手动设置Android SDK路径。在Unity编辑器中,选择"Edit"(编辑)> "Preferences"(首选项),然后在"External Tools"(外部工具)选项卡中手动指定正确的Android SDK路径。
如果以上方法仍然无法解决问题,请确保你的操作系统和Unity版本都是最新的,并尝试重新安装Android SDK。如果问题仍然存在,你可能需要在Unity论坛或其他相关社区寻求更进一步的帮助和支持。
Failed to install the following Android SDK packages as some licences have not been accepted. build-tools;28.0.3 Android SDK Build-Tools 28.0.3 platforms;android-28 Android SDK Platform 28 To build this project, accept the SDK license agreements and install the missing components using the Android Studio SDK Manager. AlterFailed to install the following Android SDK packages as some licences have not been accepted. build-tools;28.0.3 Android SDK Build-Tools 28.0.3 platforms;android-28 Android SDK Platform 28 To build this project, accept the SDK license agreements and install the missing components using the Android Studio SDK Manager. Alternatively, to transfer the license agreements from one workstation to another, see http://d.android.com/r/studio-ui/export-licenses.html Using Android SDK: D:\Android SDK\android-sdk-windowsnatively, to transfer the license agreements from one workstation to another, see http://d.android.com/r/studio-ui/export-licenses.h这个错误如何更正代码,详细说明
要解决这个问题,您需要接受Android SDK许可协议并安装缺少的组件。您可以按照以下步骤操作:
1. 打开Android Studio。
2. 在欢迎界面或项目界面的右上角,点击"Configure"按钮,并选择"SDK Manager"。
3. 在SDK Manager中,选择"SDK Platforms"选项卡。
4. 在列表中找到并勾选"Android 9.0 (Pie)"或您需要的其他版本。确保选择的版本与您项目中的目标SDK版本一致。
5. 单击"Apply"按钮,然后等待安装完成。
6. 在SDK Manager中,选择"SDK Tools"选项卡。
7. 在列表中找到并勾选"Android SDK Build-Tools 28.0.3"或您需要的其他版本。
8. 单击"Apply"按钮,然后等待安装完成。
9. 在弹出的许可协议对话框中,阅读许可协议并接受它们。
10. 单击"Finish"按钮,然后等待组件的安装完成。
完成上述步骤后,您应该能够成功构建项目。如果您在执行这些步骤时遇到任何问题,请提供详细的错误信息以便我更好地帮助您解决问题。
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