Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.3f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\32.0.0\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.3f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.3f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-31\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.3f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-32\package.xml. Probably the SDK is read-only Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.3f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only > Task :launcher:preBuild UP-TO-DATE > Task :unityLibrary:preBuild UP-TO-DATE > Task :launcher:preReleaseBuild UP-TO-DATE > Task :unityLibrary:preReleaseBuild UP-TO-DATE > Task :unityLibrary:compileReleaseAidl NO-SOURCE > Task :launcher:generateReleaseBuildConfig > Task :launcher:compileReleaseAidl NO-SOURCE > Task :launcher:javaPreCompileRelease > Task :launcher:generateReleaseResValues > Task :launcher:createReleaseCompatibleScreenManifests > Task :launcher:extractDeepLinksRelease > Task :launcher:extractProguardFiles > Task :launcher:mergeReleaseJniLibFolders > Task :unityLibrary:mergeReleaseJniLibFolders > Task :unityLibrary:compileReleaseRenderscript NO-SOURCE > Task :unityLibrary:generateReleaseBuildConfig > Task :unityLibrary:generateReleaseResValues > Task :unityLibrary:generateReleaseResources > Task :unityLibrary:packageReleaseResources > Task :unityLibrary:parseReleaseLocalResources > Task :unityLibrary:javaPreCompileRelease > Task :unityLibrary:mergeReleaseShaders > Task :unityLibrary:compileReleaseShaders NO-SOURCE > Task :unityLibrary:generateReleaseAssets UP-TO-DATE > Task :unityLibrary:processReleaseManifest > Task :unityLibrary:mergeReleaseNativeLibs > Task :unityLibrary:packageReleaseAssets > Task :unityLibrary:stripReleaseDebugSymbols > Task :unityLibrary:packageReleaseRenderscript NO-SOURCE > Task :unityLibrary:prepareLintJarForPublish > Task :unityLibrary:prepareReleaseArtProfile > Task :unityLibrary:processReleaseJavaRes > Task :unityLibrary:extractDeepLinksRelease > Task :unityLibrary:writeReleaseAarMetadata > Task :unityLibrary:compileReleaseLibraryResources > Task :unityLibrary:writeReleaseLintModelMetadata > Task :unityLibrary:bundleLibResRelease > Task :unityLibrary:mergeReleaseJavaResource > Task :unityLibrary:copyReleaseJniLibsProjectAndLocalJars > Task :unityLibrary:copyReleaseJniLibsProjectOnly > Task :launcher:compileReleaseRenderscript NO-SOURCE > Task :launcher:generateReleaseResources > Task :launcher:checkReleaseAarMetadata > Task :unityLibrary:generateReleaseRFile > Task :unityLibrary:extractReleaseAnnotations > Task :unityLibrary:compileReleaseJavaWithJavac > Task :unityLibrary:mergeReleaseGeneratedProguardFiles > Task :unityLibrary:mergeReleaseConsumerProguardFiles > Task :unityLibrary:syncReleaseLibJars > Task :unityLibrary:bundleReleaseLocalLintAar > Task :unityLibrary:bundleLibRuntimeToJarRelease > Task :unityLibrary:bundleLibCompileToJarRelease > Task :unityLibrary:createFullJarRelease > Task :launcher:processReleaseMainManifest FAILED See http://g.co/androidstudio/manifest-merger for more information about the manifest merger. > Task :launcher:mergeReleaseResources 42 actionable tasks: 42 executed UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
时间: 2024-04-21 15:27:31 浏览: 136
这个错误提示表明你的Android SDK是只读的,导致Unity无法写入相关文件。解决这个问题的方法是确保你对Android SDK目录具有写入权限。你可以尝试以下方法:
1. 确保你以管理员身份运行Unity编辑器。在开始菜单中找到Unity并右键单击,选择"以管理员身份运行"。
2. 检查Android SDK目录的属性,确保它没有被设置为只读。右键单击Android SDK目录,选择"属性",然后取消选中"只读"属性。
3. 如果你的Android SDK目录位于Program Files文件夹中,Windows的安全性设置可能会阻止写入。你可以尝试将Android SDK移动到非受限制的位置,例如C:\AndroidSDK。
4. 另外,你还可以尝试在Unity中手动设置Android SDK路径。在Unity编辑器中,选择"Edit"(编辑)> "Preferences"(首选项),然后在"External Tools"(外部工具)选项卡中手动指定正确的Android SDK路径。
如果以上方法仍然无法解决问题,请确保你的操作系统和Unity版本都是最新的,并尝试重新安装Android SDK。如果问题仍然存在,你可能需要在Unity论坛或其他相关社区寻求更进一步的帮助和支持。
相关问题
morg.apache.cxf.interceptor.fault: marshalling error: error writing request
这个错误通常是由于在使用 CXF 进行 Web Service 调用时,无法将请求对象序列化为 XML 造成的。可能会有多种原因,例如请求对象中的属性没有正确的 get/set 方法、请求对象中的某些属性没有正确的注释等。
解决方案:
1. 检查请求对象中的属性是否都有正确的 get/set 方法。
2. 检查请求对象中的属性是否都有正确的注释。例如,如果属性名为 name,则注释应该为 @XmlElement(name = "name")。
3. 如果请求对象中有复杂类型的属性,确保这些复杂类型也正确注释。
4. 检查请求对象中是否有无法序列化的属性类型,如 Thread 等。
5. 检查请求对象是否实现了 Serializable 接口。
6. 如果还是无法解决问题,可以尝试使用 CXF 提供的 logging 特性来查看详细的错误信息,以便更好的定位问题。
七月 12, 2023 11:02:49 下午 org.apache.cxf.service.factory.ReflectionServiceFactoryBean buildServiceFromClass 信息: Creating Service {http://crm.sipm.com/}CrmServiceService from class com.sipm.crm.CrmService 七月 12, 2023 11:02:50 下午 org.apache.cxf.phase.PhaseInterceptorChain doDefaultLogging 警告: Interceptor for {http://crm.sipm.com/}CrmServiceService#{http://crm.sipm.com/}createCrmAction has thrown exception, unwinding now org.apache.cxf.interceptor.Fault: Marshalling Error: null
这段日志的内容显示了一个警告信息,其中包含了一些关于使用Apache CXF构建服务的细节。具体来说,警告信息显示在调用CrmServiceService的createCrmAction方法时发生了一个异常(org.apache.cxf.interceptor.Fault),并且该异常是由于序列化错误(Marshalling Error)引起的。然而,关于引发序列化错误的具体原因,日志中并没有提供更多的信息(null)。如果你需要更详细的信息以找出问题的根本原因,可能需要进一步检查代码和配置。
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