ASP.NET 4入门指南:C#与VB清晰PDF版

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" Beginning ASP.NET 4 in C# and VB 是一本微软官方推荐的入门书籍,适合初学者了解和学习ASP.NET 4、C#和VB编程。本书由Imar Spaanjaars编写,并由Vishal R. Joshi,微软Web平台及工具的首席程序经理作序。Wrox出版社的Programmer to Programmer系列,鼓励读者积极参与在线讨论和互动,提供在线图书馆、代码片段(Wrox Blox)以及免费的月度电子通讯,帮助读者保持对最新技术的了解和解决问题。此外,Wrox还出版了涵盖.NET、SQL Server、Java、XML等多个领域的图书。" 本书的主要内容包括: 1. **第1章:开始使用ASP.NET 4** - 这一章将引导读者了解ASP.NET 4的基础知识,包括安装开发环境、创建第一个ASP.NET应用程序、理解Web应用程序的生命周期等。 2. **第2章:构建ASP.NET Web站点** - 在这一章中,读者将学习如何规划和创建一个完整的Web站点,涉及文件结构、页面布局、导航和站点地图的设置。 3. **第3章:设计Web页面** - 这一章专注于网页设计,涵盖了HTML、CSS和JavaScript的基本应用,以及如何使用ASP.NET中的模板和母版页来实现响应式设计。 4. **第4章:使用ASP.NET服务器控件** - 这一部分介绍如何利用ASP.NET提供的各种服务器控件(如文本框、按钮、列表控件等)来创建交互式的用户界面,同时也会讨论数据绑定和验证控件的使用。 5. **后续章节** - 书中的后续章节可能会继续深入讲解诸如状态管理、用户身份验证与授权、数据访问(如ADO.NET和Entity Framework)、Ajax技术、Web服务和部署策略等主题。 通过本书,读者可以系统地学习到ASP.NET 4的关键概念和技术,为成为一名合格的Web开发者奠定基础。无论是C#还是VB.NET的初学者,都能从中获益,掌握构建动态网站所需的核心技能。配合Wrox提供的在线资源和社区支持,学习过程会更加高效和愉快。

根据以下要求编写一个python程序1. Description Ship of Fools is a simple classic dice game. It is played with five standard 6-faced dice by two or more players. - The goal of the game is to gather a 6, a 5 and a 4 (ship, captain and crew) in the mentioned order. - The sum of the two remaining dice (cargo) is preferred as high as possible. The player with the highest cargo score wins the round. Example: - In the first round turn, if a player rolls 6 4 3 3 1 (note we five dice at the beginning), the player can bank the 6 (ship), but the rest needs to be re-rolled since there is no 5. - In the second round turn, if the player rolls 6 5 4 4 (four dice, since the 6 from last turn is banked), the player can bank the 5 (captain) and the 4 (crew). The player has three choices for the remaining 6 and 4. The player can bank both and score 10 points, or re-roll one or two of the dice and hope for a higher score. - In the second round turn, if the player instead rolled 4 4 3 1, all dice needs to be re-rolled since there is no 5.程序需要包含一下几个类.The division of responsibility between the different classes is as follows. - Die: Responsible for handling randomly generated integer values between 1 and 6. - DiceCup: Handles five objects (dice) of class Die. Has the ability to bank and release dice individually. Can also roll dice that are not banked. - ShipOfFoolsGame: Responsible for the game logic and has the ability to play a round of the game resulting in a score. Also has a property that tells what accumulated score results in a winning state, for example 21. - Player: Responsible for the score of the individual player. Has the ability, given a game logic, play a round of a game. The gained score is accumulated in the attribute score. - PlayRoom: Responsible for handling a number of players and a game. Every round the room lets each player play, and afterwards check if any player has reached the winning score.

2023-06-02 上传

Write a program to 1.Setup a simulating backing store in memory. Read the data from pdata.bin to this backing store. 2.Initialize a page table for process p, set the frame number to be -1 for each page, indicating that the page is not loaded into memory yet. 3.Read logical addresses one by one from la.txt. 4.For each logical address, a)if its page has been loaded into physical memory, simply find the frame number in the page table, then generate physical address, find and print out the physical address and data inside this address. b)if the page is used for the first time, i.e., in page table, its frame number is -1,then the page that contains this address should be loaded into a free frame in physical memory (RAM). Then update the page table by adding the frame number to the right index in the page table. Then repeat 4a). Assumption: 1.Assume the file la.txt includes the sequence of generated addresses from CPU. 2.Use a part of memory as backing store that store data for a process. 3.The backing store size is 128 bytes 4.The size of process p is 128 bytes. 5.The contents of p is included in a file pdata.bin which is a binary file. 6.Use a part of memory as RAM. The size of physical memory is 256 bytes, from 0 to 255. All the physical memory is available, allocating starting from beginning in sequence. That is, allocate frame 0 first, then frame 1, then frame 2…. 7.The size of a frame is 32 bytes, i.e., 5 bits for the offset in a frame, total number of frames is 8. At beginning, no page table is available for process p.

2023-05-24 上传