Processing语言入门指南:从图像到互动的编程秘籍

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《Learning Processing》是一本由"The Nature of Code"系列作者编写的入门指南,专注于Processing语言的介绍。Processing是一种直观且易于理解的编程语言,特别适合初学者接触计算机图形学、图像处理、动画和交互设计。这本书以其简洁的语法和幽默诙谐的风格,帮助读者快速上手,掌握如何利用Processing进行编程。 Processing的特点在于其结合了艺术与编程的元素,让初学者能够通过简单的命令实现复杂的视觉效果。书中内容涵盖了基础编程概念,如变量、数据类型、控制结构等,同时也深入讲解了如何运用Processing进行图像处理,如滤波、变换、合成等,这对于多媒体创作和交互设计具有重要意义。 对于动画制作,作者会引导读者如何编写代码来创建动态画面,包括运动路径、帧率控制和事件驱动的交互。此外,书中还探讨了如何在Processing中实现互动,让程序响应用户的输入,增强了用户体验。 除了基本技术,书中还可能涉及到一些高级主题,如数字模型的外观模拟、移动3D图形编程(使用OpenGLES和M3G)、医学可视化、几何代数在计算机科学中的应用,以及高动态范围成像的数据处理和显示技术。这些内容拓宽了读者的知识视野,使他们能够在更广阔的领域运用Processing。 对于想要深入学习Maya的用户,书中也提供了《Complete Maya Programming Volume II》,介绍了Maya的3D建模和动画基础,以及针对Maya动画师的Mel脚本编程。同时,《MEL Scripting for Maya Animators》则是针对Maya动画的进一步深入教程。 对于图形编程爱好者,还有《Advanced Graphics Programming Using OpenGL》一书,使用OpenGL进行高级图形编程,展示了更复杂的技术,如光照、纹理映射和渲染管线等。 《Learning Processing》是一本实用且全面的教程,不仅适合初学者快速入门,也适合有一定基础的开发者深化对Processing语言的理解,并将其应用于实际项目中,无论是艺术创作还是技术开发都能从中获益良多。
2018-06-19 上传
Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction 2nd Edition pdf Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve. A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media. This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study. A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages No previous experience required—this book is for the true programming beginner! Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve