//五子棋
import java.awt.*;
import java.awt.event.*;
class ChessPad extends Panel implements MouseListener,ActionListener
{ int x=-1,y=-1, 棋子颜色=1;
Button button=new Button("重新开局");
TextField text_1=new TextField("请黑棋下子"),
text_2=new TextField();
ChessPad()
{ setSize(440,440);
setLayout(null);setBackground(Color.orange);
addMouseListener(this);add(button);button.setBounds(10,5,60,26);
button.addActionListener(this);
add(text_1);text_1.setBounds(90,5,90,24);
add(text_2);text_2.setBounds(290,5,90,24);
text_1.setEditable(false);text_2.setEditable(false);
}
public void paint(Graphics g)
{ for(int i=40;i<=380;i=i+20)
{ g.drawLine(40,i,400,i);
}
g.drawLine(40,400,400,400);
for(int j=40;j<=380;j=j+20)
{ g.drawLine(j,40,j,400);
}
g.drawLine(400,40,400,400);
g.fillOval(97,97,6,6); g.fillOval(337,97,6,6);
g.fillOval(97,337,6,6);g.fillOval(337,337,6,6);
g.fillOval(217,217,6,6);
}