游戏设计秘籍:从创意到大作的实战指南

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"《Level Up! The Guide to Great Video Game Design》是一本深入剖析视频游戏制作全过程的专业指南,作者Scott Rogers以其在游戏行业内的资深经验,分享了如何开发具有市场潜力的游戏创意,以及如何避免预生产、生产和后期制作阶段的常见陷阱。该书特别强调实践的重要性,采用轻松幽默的写作风格,适合希望快速入门的读者。 书中提到,尽管全球经济下滑,但自2006年以来,游戏市场持续增长,2008年更是创下了销售纪录。随着需求的增长,游戏设计师和开发者的需求量自2006年以来已增长了三倍,这表明游戏行业具有广阔的就业前景。书中引用了一些经典游戏的例子,如网球双打(Tennis for Two,公共领域作品)、Space Invaders(1978年Taito Corporation)、Galaxian(1979年Namco)等,这些早期作品标志着电子游戏历史的重要里程碑。 版权信息部分列举了多款知名游戏及其版权归属,包括由任天堂(Nintendo)开发的Donkey Kong、Mario Bros.和Super Mario Bros.系列,以及由索尼计算机娱乐(Sony Computer Entertainment)出品的Crash Bandicoot和Capcom的Mega Man和Mario 64。这些例子展示了游戏设计中的知识产权管理和授权问题,对于想要进入行业的人来说,理解和尊重版权是至关重要的。 《Level Up!》不仅教授理论知识,还鼓励读者通过实践来提升技能,这对于初学者来说,是一本极具价值的学习资源。通过阅读这本书,读者将能够了解游戏设计的各个环节,包括构思创意、技术实现、用户体验优化,以及如何在竞争激烈的市场中脱颖而出。无论你是想成为专业游戏设计师,还是对游戏产业感兴趣的业余爱好者,这本书都是提升游戏制作能力的实用指南。"

A random number of Rabbit images ranging from 1 to 10 are displayed for each operand and the user is expected to enter the values of the two operands and the result of adding the two operands, in the given text fields. When the user clicks on the button ‘Check!’, one of two things can happen: Case 1: all three input values are correct i) the text changes to ‘"Correct! Have another go?"’. ii) the number of Rabbit images displayed for each of the two operands changes. See Figure 2 for an example. iii) the three text fields are reset (i.e. they are made empty). 2/5 Case 2: at least one of the input values entered is incorrect i) the text changes to ‘Wrong! Try again!’. ii) the number of Rabbit images displayed does NOT change. iii) the text fields do NOT change.Implement SumItUp as a Java application. You application must satisfy ALL the specific requirements given below: a) The title of the top-level container must be ‘Welcome to SumItUp!’. b) The initial text should be ‘Enter two operands, result and click on 'Check!'’. See Figure 1. c) There should be no more than 4 Rabbit images per row. See Hint 1. d) The text fields should be wide enough to display at least TWO characters. e) The button ‘Check!’ must not resize when the GUI is resized. See Hint 2 and Figure 3. f) The ‘plus sign’ icon should appear vertically centered between the two sets of Rabbit images and must not resize when the GUI is resized. See Hint 2 and Figure 3. g) When first launched and whenever a correct answer is given, the number of displayed Rabbit images for each operand should change to any number between 1 and 10 (inclusive). See Hint 3 and Hint 4. Note: It is possible for the next number(s) to be the same as the current number(s). h) Nothing should happen if the user clicks the ‘Check!’ button while at least one of the text fields are empty, i.e. no errors should be thrown in this case. Note: You can assume that only a numeric value will be entered into the text fields.

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