解释代码:cur_dev = cur_dev->next
时间: 2024-05-24 13:13:19 浏览: 102
这段代码是链表的遍历操作,意思是将当前节点指针(cur_dev)指向下一个节点的指针(next)。
具体地说,cur_dev指向当前节点,next指向当前节点的下一个节点。执行cur_dev->next操作后,cur_dev指针就指向了下一个节点,即实现了链表的遍历操作。如果链表中还有下一个节点,那么cur_dev就不为NULL,继续执行这段代码就可以遍历整个链表。如果cur_dev为NULL,说明已经到达了链表的末尾,遍历结束。
相关问题
如何用Devc++编写一个飞行棋游戏的代码
以下是使用Dev-C++编写一个简单的飞行棋游戏的代码示例:
```c++
#include <iostream>
#include <cstdlib>
#include <ctime>
using namespace std;
const int BOARDSIZE = 56;
const int PLAYER_NUM = 4;
struct Player {
int position;
int steps;
bool finished;
};
void initBoard(int board[]) {
for (int i = 0; i < BOARDSIZE; i++) {
board[i] = 0;
}
board[0] = board[13] = board[26] = board[39] = 1; // 红色区域
board[9] = board[22] = board[35] = board[48] = 2; // 蓝色区域
board[18] = board[31] = board[44] = board[3] = 3; // 黄色区域
board[27] = board[40] = board[51] = board[14] = 4; // 绿色区域
}
void rollDice(int &dice) {
dice = rand() % 6 + 1;
}
void initPlayers(Player players[]) {
for (int i = 0; i < PLAYER_NUM; i++) {
players[i].position = -1;
players[i].steps = 0;
players[i].finished = false;
}
}
void move(Player &player, int steps, int board[]) {
int next_pos = player.position + steps;
if (next_pos >= BOARDSIZE) { // 超出终点
player.position = BOARDSIZE - 1;
player.finished = true;
return;
}
if (board[next_pos] != 0) { // 遇到其他棋子
player.position = next_pos;
return;
}
board[player.position] = 0; // 清除原位置
player.position = next_pos;
board[player.position] = 1; // 标记新位置
}
void printBoard(int board[]) {
for (int i = 0; i < BOARDSIZE; i++) {
cout << board[i] << " ";
if ((i + 1) % 14 == 0) {
cout << endl;
}
}
}
int main() {
srand(time(0));
int board[BOARDSIZE];
initBoard(board);
Player players[PLAYER_NUM];
initPlayers(players);
int cur_player = 0;
int dice;
while (true) {
cout << "Player " << cur_player + 1 << "'s turn. Press any key to roll the dice." << endl;
cin.get();
rollDice(dice);
cout << "You rolled " << dice << "." << endl;
if (players[cur_player].finished) {
cout << "You have finished the game." << endl;
} else {
move(players[cur_player], dice, board);
cout << "You move to position " << players[cur_player].position << "." << endl;
if (players[cur_player].finished) {
cout << "You have finished the game." << endl;
}
}
printBoard(board);
cur_player = (cur_player + 1) % PLAYER_NUM;
}
return 0;
}
```
这个代码实现了一个简单的飞行棋游戏,由四个玩家逐个轮流掷骰子并移动棋子。其中,initBoard函数初始化了游戏棋盘,initPlayers函数初始化了玩家信息,rollDice函数掷骰子,move函数移动棋子,printBoard函数打印当前棋盘状态。
用devc++编写代码设计算法将两个递增有序的带头结点的单链表A、B合并为一个递减有序的带头结点的单链表,并要求算法的时间复杂度为两个表长之和的数量级
可以采用双指针法,将两个链表从头开始比较大小,较小的节点接到新链表的头部,直到其中一个链表为空,然后将另外一个链表接到新链表的头部即可。
具体实现如下:
```c
#include <stdio.h>
#include <stdlib.h>
typedef struct LNode {
int data;
struct LNode *next;
} LNode, *LinkList;
// 创建带头结点的单链表
LinkList createList(int n) {
LinkList head = (LinkList)malloc(sizeof(LNode));
head->next = NULL;
LNode *tail = head;
for (int i = 0; i < n; i++) {
int data;
scanf("%d", &data);
LNode *node = (LNode*)malloc(sizeof(LNode));
node->data = data;
node->next = NULL;
tail->next = node;
tail = node;
}
return head;
}
// 合并两个递增有序的带头结点的单链表
LinkList merge(LinkList A, LinkList B) {
LinkList C = (LinkList)malloc(sizeof(LNode));
C->next = NULL;
LNode *tail = C;
LNode *p = A->next;
LNode *q = B->next;
while (p && q) {
if (p->data <= q->data) {
tail->next = p;
p = p->next;
} else {
tail->next = q;
q = q->next;
}
tail = tail->next;
}
if (p) {
tail->next = p;
}
if (q) {
tail->next = q;
}
// 翻转链表
LNode *pre = NULL;
LNode *cur = C->next;
while (cur) {
LNode *next = cur->next;
cur->next = pre;
pre = cur;
cur = next;
}
C->next = pre;
return C;
}
// 打印链表
void printList(LinkList head) {
LNode *p = head->next;
while (p) {
printf("%d ", p->data);
p = p->next;
}
printf("\n");
}
int main() {
int m, n;
printf("请输入链表A的长度:");
scanf("%d", &m);
printf("请按递增顺序依次输入链表A的%d个元素:", m);
LinkList A = createList(m);
printf("请输入链表B的长度:");
scanf("%d", &n);
printf("请按递增顺序依次输入链表B的%d个元素:", n);
LinkList B = createList(n);
LinkList C = merge(A, B);
printf("合并后的递减有序的带头结点的单链表为:");
printList(C);
return 0;
}
```
时间复杂度为 O(m+n),符合题目要求。
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