# 设计一个Game类 要求定义一个类属性 top_score 记录游戏的历史最高分定义一个实例属性 player_name 记录当前游戏的玩家姓名 主程序步骤1 查看帮助信息2 查看历史最高分3 创建游戏对象,开始游戏
时间: 2024-02-18 20:59:31 浏览: 57
gamePark_一个简单的游戏网站_
好的,这是一个简单的实现:
```python
class Game:
top_score = 0
def __init__(self, player_name):
self.player_name = player_name
def start_game(self):
print(f"Let's start the game, {self.player_name}!")
# 游戏逻辑代码
score = 100 # 假设当前玩家得到了100分
if score > Game.top_score:
Game.top_score = score
print("Congratulations! You have set a new top score!")
else:
print(f"Your score is {score}. The top score is {Game.top_score}. Keep trying!")
```
然后在主程序中可以这样使用:
```python
def main():
print("Welcome to the game!")
print("Type 'help' for help information.")
while True:
command = input("> ")
if command == "help":
print("This is a simple game. Just enjoy it!")
elif command == "top score":
print(f"The top score is {Game.top_score}.")
elif command == "start":
player_name = input("Please enter your name: ")
game = Game(player_name)
game.start_game()
elif command == "exit":
print("Goodbye!")
break
else:
print("Invalid command. Please try again.")
```
这样,当用户输入"start"命令时,就会创建一个Game对象并开始游戏。每次游戏结束后,会更新历史最高分,并显示给玩家。
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