能用python做一个贪吃蛇小游戏吗
时间: 2023-07-20 12:36:18 浏览: 98
100行Python代码的贪吃蛇小游戏源码.zip
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当然可以!这里是一个用Python实现的简单贪吃蛇游戏示例,供您参考:
```python
import pygame
import random
# 初始化 pygame
pygame.init()
# 设置游戏窗口大小
width, height = 640, 480
screen = pygame.display.set_mode((width, height))
# 设置游戏标题
pygame.display.set_caption("贪吃蛇游戏")
# 定义颜色
black = (0, 0, 0)
white = (255, 255, 255)
red = (255, 0, 0)
green = (0, 255, 0)
# 定义蛇的初始位置、长度和速度
snake_pos = [(width // 2, height // 2)]
snake_len = 1
snake_speed = 10
# 定义蛇的移动方向
snake_dir = "right"
# 定义食物的位置
food_pos = (random.randint(0, width), random.randint(0, height))
# 游戏循环
running = True
while running:
# 处理游戏事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_UP and snake_dir != "down":
snake_dir = "up"
elif event.key == pygame.K_DOWN and snake_dir != "up":
snake_dir = "down"
elif event.key == pygame.K_LEFT and snake_dir != "right":
snake_dir = "left"
elif event.key == pygame.K_RIGHT and snake_dir != "left":
snake_dir = "right"
# 根据蛇的移动方向更新蛇的位置
if snake_dir == "up":
snake_pos.insert(0, (snake_pos[0][0], snake_pos[0][1] - snake_speed))
elif snake_dir == "down":
snake_pos.insert(0, (snake_pos[0][0], snake_pos[0][1] + snake_speed))
elif snake_dir == "left":
snake_pos.insert(0, (snake_pos[0][0] - snake_speed, snake_pos[0][1]))
elif snake_dir == "right":
snake_pos.insert(0, (snake_pos[0][0] + snake_speed, snake_pos[0][1]))
# 判断蛇是否吃到食物
if snake_pos[0] == food_pos:
snake_len += 1
food_pos = (random.randint(0, width), random.randint(0, height))
# 判断蛇是否撞墙或撞到自己
if (snake_pos[0][0] < 0 or snake_pos[0][0] > width or
snake_pos[0][1] < 0 or snake_pos[0][1] > height or
snake_pos[0] in snake_pos[1:]):
running = False
# 绘制游戏场景
screen.fill(black)
pygame.draw.rect(screen, green, (food_pos[0], food_pos[1], 10, 10))
for pos in snake_pos[:snake_len]:
pygame.draw.rect(screen, white, (pos[0], pos[1], 10, 10))
pygame.display.flip()
# 控制游戏帧率
pygame.time.delay(50)
# 退出游戏
pygame.quit()
```
这个示例程序中,我们使用了 Pygame 模块来实现游戏窗口的创建、事件处理、图形绘制等功能。游戏的主循环中,我们实现了蛇的移动、食物的生成和判断蛇是否撞墙或撞到自己等功能。
希望这个示例程序对您有所帮助!
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