用python语言,vtk库,如何加载6个模型并分6个窗口显示
时间: 2024-03-21 22:39:16 浏览: 72
好的,加载6个模型并分6个窗口显示可以通过以下步骤实现:
1. 导入 vtk 库和相关模块
```python
import vtk
from vtk.util.colors import tomato, banana, blueberry, strawberry, honeydew, plum
```
2. 创建 6 个 vtkRenderer 对象和 6 个 vtkRenderWindow 对象
```python
# 创建 6 个 Renderer 对象
ren1 = vtk.vtkRenderer()
ren2 = vtk.vtkRenderer()
ren3 = vtk.vtkRenderer()
ren4 = vtk.vtkRenderer()
ren5 = vtk.vtkRenderer()
ren6 = vtk.vtkRenderer()
# 创建 6 个 RenderWindow 对象
renWin1 = vtk.vtkRenderWindow()
renWin2 = vtk.vtkRenderWindow()
renWin3 = vtk.vtkRenderWindow()
renWin4 = vtk.vtkRenderWindow()
renWin5 = vtk.vtkRenderWindow()
renWin6 = vtk.vtkRenderWindow()
# 将每个 Renderer 对象分别加入对应的 RenderWindow 对象中
renWin1.AddRenderer(ren1)
renWin2.AddRenderer(ren2)
renWin3.AddRenderer(ren3)
renWin4.AddRenderer(ren4)
renWin5.AddRenderer(ren5)
renWin6.AddRenderer(ren6)
```
3. 加载 6 个模型文件
```python
# 加载 6 个模型文件
reader1 = vtk.vtkSTLReader()
reader1.SetFileName('model1.stl')
reader2 = vtk.vtkSTLReader()
reader2.SetFileName('model2.stl')
reader3 = vtk.vtkSTLReader()
reader3.SetFileName('model3.stl')
reader4 = vtk.vtkSTLReader()
reader4.SetFileName('model4.stl')
reader5 = vtk.vtkSTLReader()
reader5.SetFileName('model5.stl')
reader6 = vtk.vtkSTLReader()
reader6.SetFileName('model6.stl')
```
4. 创建 6 个 vtkActor 对象,并设置每个 Actor 对象的属性
```python
# 创建 6 个 vtkActor 对象
actor1 = vtk.vtkActor()
actor2 = vtk.vtkActor()
actor3 = vtk.vtkActor()
actor4 = vtk.vtkActor()
actor5 = vtk.vtkActor()
actor6 = vtk.vtkActor()
# 设置每个 Actor 对象的属性,如颜色和位置等
actor1.SetMapper(mapper1)
actor1.GetProperty().SetColor(tomato)
actor1.SetPosition(-2, 0, 0)
actor2.SetMapper(mapper2)
actor2.GetProperty().SetColor(banana)
actor2.SetPosition(0, 0, 0)
actor3.SetMapper(mapper3)
actor3.GetProperty().SetColor(blueberry)
actor3.SetPosition(2, 0, 0)
actor4.SetMapper(mapper4)
actor4.GetProperty().SetColor(strawberry)
actor4.SetPosition(-2, -2, 0)
actor5.SetMapper(mapper5)
actor5.GetProperty().SetColor(honeydew)
actor5.SetPosition(0, -2, 0)
actor6.SetMapper(mapper6)
actor6.GetProperty().SetColor(plum)
actor6.SetPosition(2, -2, 0)
```
5. 将每个 Actor 对象添加到对应的 Renderer 对象中,并启动窗口渲染
```python
# 将每个 Actor 对象添加到对应的 Renderer 对象中
ren1.AddActor(actor1)
ren2.AddActor(actor2)
ren3.AddActor(actor3)
ren4.AddActor(actor4)
ren5.AddActor(actor5)
ren6.AddActor(actor6)
# 设置每个 RenderWindow 对象的大小和标题
renWin1.SetSize(300, 300)
renWin1.SetWindowName('Model 1')
renWin2.SetSize(300, 300)
renWin2.SetWindowName('Model 2')
renWin3.SetSize(300, 300)
renWin3.SetWindowName('Model 3')
renWin4.SetSize(300, 300)
renWin4.SetWindowName('Model 4')
renWin5.SetSize(300, 300)
renWin5.SetWindowName('Model 5')
renWin6.SetSize(300, 300)
renWin6.SetWindowName('Model 6')
# 启动窗口渲染
renWin1.Render()
renWin2.Render()
renWin3.Render()
renWin4.Render()
renWin5.Render()
renWin6.Render()
```
以上就是加载 6 个模型并分 6 个窗口显示的基本步骤,你可以根据自己的需求对代码进行一些修改和优化。
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