esp32 与arduino蓝牙通讯
时间: 2023-11-25 17:07:41 浏览: 195
esp32进行蓝牙模块的控制与通信 (嵌入式开发 程序 )
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ESP32和Arduino之间的蓝牙通信可以通过使用ESP32作为蓝牙服务器和Arduino作为蓝牙客户端来实现。以下是一个简单的例子,演示了如何在ESP32和Arduino之间进行蓝牙通信:
1. 首先,需要在ESP32上启用蓝牙服务器功能。可以使用Arduino IDE和ESP32的BLE库来实现。以下是一个简单的代码片段,演示了如何在ESP32上启用蓝牙服务器功能:
```c++
#include <BLEDevice.h>
#include <BLEServer.h>
#include <BLEUtils.h>
#include <BLE2902.h>
BLEServer* pServer = NULL;
BLECharacteristic* pCharacteristic = NULL;
bool deviceConnected = false;
bool oldDeviceConnected = false;
uint8_t txValue = 0;
#define SERVICE_UUID "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
#define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"
class MyServerCallbacks: public BLEServerCallbacks {
void onConnect(BLEServer* pServer) {
deviceConnected = true;
};
void onDisconnect(BLEServer* pServer) {
deviceConnected = false;
}
};
void setup() {
Serial.begin(115200);
BLEDevice::init("ESP32_BLE_Server");
pServer = BLEDevice::createServer();
pServer->setCallbacks(new MyServerCallbacks());
BLEService *pService = pServer->createService(SERVICE_UUID);
pCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID,
BLECharacteristic::PROPERTY_READ |
BLECharacteristic::PROPERTY_WRITE |
BLECharacteristic::PROPERTY_NOTIFY |
BLECharacteristic::PROPERTY_INDICATE
);
pCharacteristic->addDescriptor(new BLE2902());
pService->start();
BLEAdvertising *pAdvertising = pServer->getAdvertising();
pAdvertising->addServiceUUID(pService->getUUID());
pAdvertising->setScanResponse(true);
pAdvertising->setMinPreferred(0x06); pAdvertising->setMinPreferred(0x12);
BLEDevice::startAdvertising();
Serial.println("Waiting for a client connection to notify...");
}
void loop() {
if (deviceConnected) {
pCharacteristic->setValue(&txValue, 1);
pCharacteristic->notify();
txValue++;
delay(10); // bluetooth stack will go into congestion, if too many packets are sent
}
if (!deviceConnected && oldDeviceConnected) {
delay(500); // give the bluetooth stack the chance to get things ready
pServer->startAdvertising(); // restart advertising
Serial.println("start advertising");
oldDeviceConnected = deviceConnected;
}
if (deviceConnected && !oldDeviceConnected) {
// do stuff here on connecting
oldDeviceConnected = deviceConnected;
}
}
```
2. 接下来,需要在Arduino上编写蓝牙客户端代码。以下是一个简单的代码片段,演示了如何在Arduino上连接到ESP32的蓝牙服务器并发送数据:
```c++
#include <SoftwareSerial.h>
SoftwareSerial BTSerial(10, 11); // RX | TX
void setup() {
Serial.begin(9600);
BTSerial.begin(9600); // HC-05 default speed in AT command more
}
void loop() {
if (BTSerial.available()) {
Serial.write(BTSerial.read());
}
if (Serial.available()) {
BTSerial.write(Serial.read());
}
}
```
在这个例子中,Arduino使用SoftwareSerial库将数据发送到ESP32的蓝牙服务器。可以使用Serial Monitor来查看从ESP32返回的数据。
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