What will happen if you try to compile and run the following code? public class Test { public static void main(String argv[]){ Integer anar[]=new Integer[5]; new Integer(5); System.out.println(anar[0]); } }
时间: 2024-04-03 15:32:35 浏览: 34
以下是对你的问题的回答:
这段代码将会在编译和运行时都不会出现任何错误,但是在运行时会产生一个空指针异常。
在这段代码中,创建了一个名为“anar”的Integer对象数组,其长度为5。然而,该数组没有被初始化,因此它的所有元素都被初始化为null。
接下来,创建了一个值为5的新Integer对象,但它没有被分配给数组的任何元素。
最后,当代码尝试打印“anar”数组的第一个元素的值时,它将抛出一个空指针异常,因为第一个元素是null,无法打印其值。
相关问题
What will happen after the contact of p and n type semiconductors?
After the contact of p and n type semiconductors, electrons from the n-type side will diffuse to the p-type side, and holes from the p-type side will diffuse to the n-type side. This creates a region near the interface called the depletion region, which has no free mobile charge carriers. The resulting electric field causes some of the electrons and holes to recombine, creating a potential difference across the interface known as the built-in potential.
10.1. What is IoC? Describe the implementation of IoC using pseudo-Code. 10.4. Describe the DIP in your own words. What might happen if a designer depends too heavily on concretions?
Sure, I'd be happy to answer your questions!
10.1. IoC stands for Inversion of Control, which is a design pattern used in software engineering. It is used to decouple the components of a system by allowing dependencies to be injected from outside the component rather than being created inside the component. This makes the system more flexible and easier to maintain.
Here's an example of implementing IoC using pseudo-code:
```
class ComponentA {
private ComponentB dependency;
public ComponentA(ComponentB dependency) {
this.dependency = dependency;
}
public void doSomething() {
dependency.doSomethingElse();
}
}
class ComponentB {
public void doSomethingElse() {
// do something else
}
}
// Usage:
ComponentB dependency = new ComponentB();
ComponentA componentA = new ComponentA(dependency);
componentA.doSomething();
```
In this example, `ComponentA` has a dependency on `ComponentB`, but rather than creating an instance of `ComponentB` inside `ComponentA`, the dependency is passed in as a constructor parameter. This allows the dependency to be easily replaced with a different implementation if needed, without having to modify `ComponentA`.
10.4. DIP stands for Dependency Inversion Principle, which is another design principle used in software engineering. It states that high-level modules should not depend on low-level modules, but both should depend on abstractions. This allows for more flexibility and easier maintenance, as changes to low-level modules won't affect the high-level modules.
If a designer depends too heavily on concretions (specific implementations), it can make the system difficult to change and maintain. For example, if a high-level module directly depends on a low-level module, it can be difficult to change the implementation of the low-level module without affecting the high-level module. This can lead to a lot of code changes and potential bugs. By depending on abstractions instead, the system becomes more flexible and easier to maintain.