用python写一个贪吃蛇游戏
时间: 2023-07-04 12:13:39 浏览: 70
Python编写一个贪吃蛇游戏
好的,我可以提供一个简单的贪吃蛇游戏示例,使用Python和turtle库编写。以下是代码:
```python
import turtle
import time
import random
delay = 0.1
# 设置窗口
wn = turtle.Screen()
wn.title("贪吃蛇小游戏")
wn.bgcolor("green")
wn.setup(width=600, height=600)
wn.tracer(0)
# 蛇头
head = turtle.Turtle()
head.speed(0)
head.shape("square")
head.color("black")
head.penup()
head.goto(0, 0)
head.direction = "stop"
# 食物
food = turtle.Turtle()
food.speed(0)
food.shape("circle")
food.color("red")
food.penup()
food.goto(0, 100)
# 蛇身列表
segments = []
# 记分板
score = 0
high_score = 0
pen = turtle.Turtle()
pen.speed(0)
pen.shape("square")
pen.color("white")
pen.penup()
pen.hideturtle()
pen.goto(0, 260)
pen.write("得分: 0 最高分: 0", align="center", font=("Courier", 24, "normal"))
# 移动函数
def move():
if head.direction == "up":
y = head.ycor()
head.sety(y + 20)
if head.direction == "down":
y = head.ycor()
head.sety(y - 20)
if head.direction == "right":
x = head.xcor()
head.setx(x + 20)
if head.direction == "left":
x = head.xcor()
head.setx(x - 20)
# 改变方向函数
def go_up():
if head.direction != "down":
head.direction = "up"
def go_down():
if head.direction != "up":
head.direction = "down"
def go_right():
if head.direction != "left":
head.direction = "right"
def go_left():
if head.direction != "right":
head.direction = "left"
# 监听键盘事件
wn.listen()
wn.onkeypress(go_up, "Up")
wn.onkeypress(go_down, "Down")
wn.onkeypress(go_right, "Right")
wn.onkeypress(go_left, "Left")
# 循环游戏
while True:
wn.update()
# 碰到边界判断
if head.xcor() > 290 or head.xcor() < -290 or head.ycor() > 290 or head.ycor() < -290:
time.sleep(1)
head.goto(0, 0)
head.direction = "stop"
# 隐藏蛇身
for segment in segments:
segment.goto(1000, 1000)
# 清空蛇身列表
segments.clear()
# 重置分数
score = 0
pen.clear()
pen.write("得分: {} 最高分: {}".format(score, high_score), align="center", font=("Courier", 24, "normal"))
# 碰到食物判断
if head.distance(food) < 20:
x = random.randint(-290, 290)
y = random.randint(-290, 290)
food.goto(x, y)
# 新增蛇身
new_segment = turtle.Turtle()
new_segment.speed(0)
new_segment.shape("square")
new_segment.color("grey")
new_segment.penup()
segments.append(new_segment)
# 增加分数
score += 10
if score > high_score:
high_score = score
pen.clear()
pen.write("得分: {} 最高分: {}".format(score, high_score), align="center", font=("Courier", 24, "normal"))
# 新增蛇身
for index in range(len(segments) - 1, 0, -1):
x = segments[index - 1].xcor()
y = segments[index - 1].ycor()
segments[index].goto(x, y)
if len(segments) > 0:
x = head.xcor()
y = head.ycor()
segments[0].goto(x, y)
move()
# 碰到蛇身判断
for segment in segments:
if segment.distance(head) < 20:
time.sleep(1)
head.goto(0, 0)
head.direction = "stop"
# 隐藏蛇身
for segment in segments:
segment.goto(1000, 1000)
# 清空蛇身列表
segments.clear()
# 重置分数
score = 0
pen.clear()
pen.write("得分: {} 最高分: {}".format(score, high_score), align="center", font=("Courier", 24, "normal"))
time.sleep(delay)
wn.mainloop()
```
这个小游戏使用turtle库创建游戏窗口以及蛇和食物的图形。玩家需要通过键盘控制蛇的移动,去吃食物并且尽可能地长大,直到游戏结束。你可以根据自己的需求,修改代码来创建自己的贪吃蛇游戏。
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